#ifndef _Xgradient_H_
#define _Xgradient_H_

enum
{
	GRADIENTSHADER_ANGLE			= 1003,	// REAL
	GRADIENTSHADER_COLOR			= 1004, // GRADIENT
	GRADIENTSHADER_MODE				= 1005, // LONG
		GRADIENTSHADER_MODE_U						= 0,
		GRADIENTSHADER_MODE_V						= 1,
		GRADIENTSHADER_MODE_DIAGONAL		= 2,
		GRADIENTSHADER_MODE_RADIAL			= 3,
		GRADIENTSHADER_MODE_CIRCULAR		= 4,
		GRADIENTSHADER_MODE_BOX					= 5,
		GRADIENTSHADER_MODE_STAR				= 6,
		GRADIENTSHADER_MODE_CORNER			= 7,
	GRADIENTSHADER_CYCLE			= 1006,	// BOOL
	
	GRADIENTSHADER_TURBULENCE	= 1007,
	GRADIENTSHADER_OCTAVES		= 1008,
	GRADIENTSHADER_SCALE			= 1009,
	GRADIENTSHADER_FREQ				= 1010,
	GRADIENTSHADER_ABSOLUTE		= 1011
};

#endif