#ifndef _Oenvironment_H_
#define _Oenvironment_H_

enum
{
	ENVIRONMENT_AMBIENT					= 1000,  // VECTOR
	ENVIRONMENT_AMBIENTSTRENGTH	= 1001,  // REAL
	ENVIRONMENT_FOGENABLE				= 1002,  // BOOL
	ENVIRONMENT_FOG							= 1003,  // VECTOR
	ENVIRONMENT_FOGSTRENGTH			= 1004,  // REAL
	ENVIRONMENT_FOGDISTANCE			= 1005   // REAL
};

#endif