3dfxzone.it ~ SFFT Drivers ~ MesaFX ~ 3D-Analyze ~ 3dfx Headlines ~ 3dfx Cards ~
Home | Profile | Register | Active Topics | Members | Search | GoogleSearch | FAQ | 3dfxzone.it
Username:
Password:
Save Password
Forgot your Password?

 Index
 3dfx Hardware & Software
 Voodoo2 Discussions
 3D Blaster Voodoo 2 Drivers
 New Topic  Reply to Topic
 Print topic

Author Previous Topic Topic Next Topic  

Mr Frizbee
Novice

3 Posts

Posted - 25/03/2004 :  11:50:29  Show Profile  Visit Mr Frizbee's Homepage  Click to see Mr Frizbee's MSN Messenger address  Reply with Quote
Hi there,

I'm currently looking to get a pair of Creative Voodoo 2 card to run in SLI on Ebay. Can anyone point me in the direction of the best XP compatible drivers for these cards?

Thanks

Mr F.

Nightbird
Moderator



1938 Posts

Posted - 25/03/2004 :  18:48:53  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
Sure
http://www.3dfxzone.it/dir/news/3dfx/fv2_4.0_xp_ge/index.htm

______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________
Go to Top of Page

Glide
Web Admin

Napoli


24448 Posts

Posted - 28/03/2004 :  14:06:35  Show Profile  Visit Glide's Homepage  Reply with Quote
Topic moved to right section


Welcome to 3dfxzone.it Community

Join us! | 3dfxzone.it | hwsetup.it | forumzone.it
Go to Top of Page

Vuuduu2
Novice

Belgium
3 Posts

Posted - 07/04/2004 :  15:22:59  Show Profile  Visit Vuuduu2's Homepage  Reply with Quote
Hello,
I installed a Voodoo2 in a XP pc with FastVoodoo2 4.0 GE and realised after a while that DirectX is not supported on addon accelerators like the Voodoo2 on NT, W2K and XP.
Thus I moved the board to a windows 95 pc.
Comments for the FastVoodoo2 4.0GE say ... Windows 98 and ME OS support and FastVoodoo2 3.5 say ...Windows 9X and ME support.
This means I should use the 3.5 version under W95.
Does the 4.0 GE also work under W95?
Thank you for your advise
Go to Top of Page

Glide
Web Admin

Napoli


24448 Posts

Posted - 08/04/2004 :  09:15:50  Show Profile  Visit Glide's Homepage  Reply with Quote
- Vuuduu2:

You can use as well FastVoodoo2 4.0 GE as FastVoodoo2 3.5 in Windows 95 environment.


Welcome to 3dfxzone.it Community

Join us! | 3dfxzone.it | hwsetup.it | forumzone.it
Go to Top of Page

Vuuduu2
Novice

Belgium
3 Posts

Posted - 02/06/2004 :  22:58:54  Show Profile  Visit Vuuduu2's Homepage  Reply with Quote
Hello, after adding a second 3D Blaster Voodoo2 card, SLI mode was automatically detected, the video memory doubled to 8Mb and the texture memory remained the same 8Mb. What happens with the remaining 8Mb texture memory? Does each board stores its own copy of texture data?
Can someone confirm that 12 Mb(4+8) + 12 Mb(4+8) making 16 Mb (8+8)is normal in an SLI configuration?
I opened following document - but I haven't finished reading it yet -
VOODOO2 GRAPHICS HIGH PERFORMANCE GRAPHICS ENGINE FOR 3D GAME ACCELERATION Revision 1.16 December1, 1999
Go to Top of Page

Nightbird
Moderator



1938 Posts

Posted - 03/06/2004 :  00:30:43  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
quote:
12 Mb(4+8) + 12 Mb(4+8) making 16 Mb (8+8)is normal in an SLI configuration

Right
A Voodoo 2 12 mb owns 8 mb for textures memory and 4 mb for the frame buffer.
With a Voodoo 2 8 mb, you get 4 mb for textures and 4 mb for frame buffer.
(the only difference between the two is the amount of ram for the textures because these cards have both 4 mb for frame buffer)

In Sli, you double your frame buffer (and allow this way higher resolutions) but you don't double your texture memory or even increase your total texture memory.
A Sli doesn't use the combined texture memory of 2 cards.
So if you have 1 Voodoo 2 with 4 Mo for frame buffer and 2*4 mb for each texfel chip (= 12 mb), in Sli you will get 8 mb for frame buffer and "only and always" 8 mb for textures (= 16 mb).


______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  Reply to Topic
 Print topic
Jump To:

 

Forum Rules

Legal Info

Privacy

Contact Us

3dfxzone.it

HWSetup.it

ForumZone.it

 

All trademarks used are properties of their respective owners - Forum Graphics and Contents 2001 - 2014 3dfxzone.it - Forum Engine Snitz Forums