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 FlatOut2 with 3D Analyze?
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RenaN
Novice



6 Posts

Posted - 07/02/2007 :  21:29:03  Show Profile  Visit RenaN's Homepage  Reply with Quote
Good day 4 all!

I can play FlatOut 2 in VIA/S3G UniChrome Pro with any 3D-Analyze configuration?

Please! I need any information for it.

Thanks!

- Sorry for poor english... -

Raff3DC
Average

Germany


348 Posts

Posted - 07/02/2007 :  22:07:21  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
Does it not run without? FlatOut 2 starts even on a Voodoo3 without tweaking.

Greetings from Germany,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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RenaN
Novice



6 Posts

Posted - 07/02/2007 :  22:32:52  Show Profile  Visit RenaN's Homepage  Reply with Quote
I try run the game without 3D-Analyze. Run, but, the game not enter. Stay with white window, when the race starts.

And VIA/S3G UniChrome Pro is on-board video card.

Edited by - RenaN on 07/02/2007 22:34:18
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Raff3DC
Average

Germany


348 Posts

Posted - 07/02/2007 :  23:02:31  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
K, I think I know the problem: Try disabling "post-processing" (or similar). In German it's "Nachbearbeitung" ... the bloom effect with blur. Without it the game should run fine. I have had the same problems with Voodoo5 & co.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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RenaN
Novice



6 Posts

Posted - 07/02/2007 :  23:11:18  Show Profile  Visit RenaN's Homepage  Reply with Quote
I try, Raff. Thanks!

I post here if I got run FlatOut 2.
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RenaN
Novice



6 Posts

Posted - 07/02/2007 :  23:23:36  Show Profile  Visit RenaN's Homepage  Reply with Quote
Raff, i got run FlatOut 2, without problems. Screenshot:



Thanks, for help me before deleting this game. I think: "FlatOut 2 never run in on-board..."



One more time, thanks. Enboard rulez!
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RenaN
Novice



6 Posts

Posted - 10/02/2007 :  01:34:33  Show Profile  Visit RenaN's Homepage  Reply with Quote
Hello, I'm here again..

I can retire the white head light from back side of the cars, with 3D-Analyze? Any configuration?

My DirectX: 9.0c
DirectX Supported: 6
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