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HercTNT
Novice

USA
3 Posts

Posted - 19/11/2003 :  03:27:53  Show Profile  Visit HercTNT's Homepage  Reply with Quote
ok. i know that creative labs made drivers for the voodoo2 that allowed higher than 512x512 textures. Thier were also rumors of higher than 16bit color support. I also remember that 3dfx and kyro 2 cards had drivers that used the sse and 3dnow instructions on processors to simulate or act as a Transformation and lighting unit on these cards that did not have one. does anyone know if it would be possible to implement such things for the voodoo2 card? I did not see a forum for the fast voodoo2 drivers so i figured here was as good as any.

lecram25
Average

USA
327 Posts

Posted - 19/11/2003 :  07:56:47  Show Profile  Visit lecram25's Homepage  Reply with Quote
3danalyze does all the tnl (and other stuff) emulation...

http://www.tommti-systems.de/start.html

EDIT: but I've never tried it with a Voodoo 2...

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Glide
Web Admin

Napoli


24448 Posts

Posted - 19/11/2003 :  14:06:58  Show Profile  Visit Glide's Homepage  Reply with Quote
At the moment the only way to use some tnl games with Voodoo2 chip-set is, as lecram25 writes, 3D-Analyze. Of course, this tool allows Voodoo2 running only few titles and requires a Windows 9X environment for Direct3D based software.

quote:
know that creative labs made drivers for the voodoo2 that allowed higher than 512x512 textures


Creative has developed a miniGL (now on line on 3dfxzone.it Voodoo2/Tweak page) that enables V2/V2 SLI support for risolution higher than 1024x768. For example you can play with it Heretic II at 1600x1200 using a single 3dfx accellerator.

quote:
I did not see a forum for the fast voodoo2 drivers so i figured here was as good as any.


Just jump here: http://www.3dfxzone.it/enboard/default.asp?CAT_ID=17

Finally, welcome in this board


Welcome to 3dfxzone.it Community

Join us! | 3dfxzone.it | hwsetup.it | forumzone.it
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HercTNT
Novice

USA
3 Posts

Posted - 19/11/2003 :  23:44:08  Show Profile  Visit HercTNT's Homepage  Reply with Quote
Thanks for the response guys. yea, i have played with 3d analyze alittle bit. i realize i'm asking for alot, but i love my voodoo's and was hoping it was possible to implement these features into the drivers instead of a 3rd party program. OH well. i did forget to ask. i know that nvidia allows pc card to draw from system memory through the drivers. is this all done is software, or do the nvidia pci cards have a special feature to allow this. if not, could the voodoo's draw from system memory? thanks again for you help.
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