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ps47
Skilled

Slovakia
1463 Posts

Posted - 14/05/2005 :  01:10:15  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
naah.D:\ is the winxp partition.but you could be right,I know that some games hate being on other partition than C:..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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agrelaphon
Average

Greece


164 Posts

Posted - 31/05/2005 :  14:39:28  Show Profile  Visit agrelaphon's Homepage  Reply with Quote
New Opengl viewer (2.17) now shows Mesa logo
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r21vo
Average

Latvia


294 Posts

Posted - 31/05/2005 :  15:34:16  Show Profile  Visit r21vo's Homepage  Reply with Quote
yeah, but why does it crash when new ICD driver is used?


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3dfx.rule.lv
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Raff3DC
Average

Germany


348 Posts

Posted - 23/06/2005 :  18:57:41  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
Any news about a new version? =)
I have found some bugs, too:

1. Soldier of Fortune => textures @ high result in very low fps and many white surfaces (no textures)
2. Gamma isn't adjustable

Dunno if it was already mentioned.

Greetings from Germany,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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ps47
Skilled

Slovakia
1463 Posts

Posted - 23/06/2005 :  19:38:48  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
it was mentioned.about SOF,its a known problem,but not really worth fixing,because wickedgl works perfectly with this game..but mesafx does have problems with gamma in cerain games.dunno why.

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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Raff3DC
Average

Germany


348 Posts

Posted - 23/06/2005 :  20:45:35  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
Oh, ok.
Maybe at least the gamma bug could be fixed ... gaming at darkness is no fun -- the only exception is Doom³. ;-)

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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ps47
Skilled

Slovakia
1463 Posts

Posted - 25/06/2005 :  13:35:51  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
..seems like certain games that normally run fine with mesafx wont even start if you have a pc with more graphics cards (for example radeon9800 AGP+voodoo3 PCI).games like quake3,soldier of fortune2,oni and others.strangely,quake1,quake2 and others dont seem to have a problem.can someone confirm this? (I have tested it on two different pcs with the same result.)

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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Raff3DC
Average

Germany


348 Posts

Posted - 25/06/2005 :  14:07:02  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
I'm currently using a GeForce 6800 AGP and a Voodoo5 5500 PCI as secondary device. Boot from AGP is essential, then it works -- everything. I don't know any OpenGL games that don't start with MesaFX 6.3.0.1.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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benna
Average

Italy
376 Posts

Posted - 25/06/2005 :  15:11:30  Show Profile  Visit benna's Homepage  Reply with Quote
il2 sturmovik forgotten battles doesn't start with mesa 6.3 ICD, but with mesa 6.2 in the game's folder the game runs... or better races!
on 1024x768 all at the max the game is fully playable

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5
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r21vo
Average

Latvia


294 Posts

Posted - 28/07/2005 :  13:21:54  Show Profile  Visit r21vo's Homepage  Reply with Quote
MesaFX 6.3.1 pre-release can be downloaded from dborca's site since 15/02/2005 ;)


3dfx tricks, tests and wallpapers

3dfx.rule.lv
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Raff3DC
Average

Germany


348 Posts

Posted - 28/07/2005 :  15:17:01  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
Are there any differences between the old and new one?

Greetings & thanks,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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Vanilias Ronk
Initiate

Hungary


67 Posts

Posted - 14/08/2005 :  12:52:44  Show Profile  Visit Vanilias Ronk's Homepage  Reply with Quote
Will Daniel Borca realise new MesaFX?
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whistle435
Novice

Austria
3 Posts

Posted - 14/09/2005 :  00:56:14  Show Profile  Visit whistle435's Homepage  Reply with Quote
Thats the way it is done do you not think so.




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Vanilias Ronk
Initiate

Hungary


67 Posts

Posted - 11/10/2005 :  23:21:27  Show Profile  Visit Vanilias Ronk's Homepage  Reply with Quote
Daniel Borca made some change in DXTn. Are there anybody who compiled a new one?
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ps47
Skilled

Slovakia
1463 Posts

Posted - 12/10/2005 :  10:11:32  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
well I hope someone compiles it and makes it available somewhere..with a guide o how to use it,because no matter what I do,I just dont have any speed improvements with the current dxtn.dll

(wolf ET custom timedemo:
wickedgl: 45FPS,small texture compression artifacts
mesafx: 36FPS,no texture compression artifacts
mesafx+dxtn.dll: 36FPS,small texture compression artifacts
..confused.)

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables

Edited by - ps47 on 12/10/2005 10:20:46
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