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Voodoo5
Average

Canada
157 Posts

Posted - 03/12/2004 :  13:59:53  Show Profile  Visit Voodoo5's Homepage  Reply with Quote
@dborca,

I enabled it, but I'm not sure what it does ?

The only thing I noticed was that the intro to doom 3 showed a higher fps (40 instead of 30),no change in game performance though and I'm positive it was'nt playing in 16 bit color.
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Targaff
Novice

United Kingdom
24 Posts

Posted - 06/12/2004 :  21:50:33  Show Profile  Visit Targaff's Homepage  Send Targaff an AOL message  Send Targaff an ICQ Message  Click to see Targaff's MSN Messenger address  Send Targaff a Yahoo! Message  Reply with Quote
heya dborca,

I posted a (fairly lengthy and detailed) query on falconfly.de about a couple of errors I was getting with Clusterball (one with pure Glide, and then one trying to use MesaFX to bypass it), and patience said to come here and ask you, as you're probably the best bet for insight ;) Could you possibly take a look and see if there's anything you know about?

I'm somewhat loathe to repost it because of its length, but I can do that if it'd make life easier.

Cheers!
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dborca
Average

Romania


425 Posts

Posted - 07/12/2004 :  08:34:18  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by Targaff

I posted a (fairly lengthy and detailed) query on falconfly.de about a couple of errors I was getting with Clusterball (one with pure Glide, and then one trying to use MesaFX to bypass it), and patience said to come here and ask you, as you're probably the best bet for insight ;) Could you possibly take a look and see if there's anything you know about?

I'm somewhat loathe to repost it because of its length, but I can do that if it'd make life easier.

i am not browsing FalconFly. at all! so you have to - either re-post the issue here or email it to me. in any case, limit yourself on your own postings (do not email me the entire forum).

Regards,
Daniel Borca
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Targaff
Novice

United Kingdom
24 Posts

Posted - 07/12/2004 :  14:10:14  Show Profile  Visit Targaff's Homepage  Send Targaff an AOL message  Send Targaff an ICQ Message  Click to see Targaff's MSN Messenger address  Send Targaff a Yahoo! Message  Reply with Quote
quote:
Originally posted by dborca
i am not browsing FalconFly. at all!

Ah, okay - I'd seen you there before so I figured you visited there, too.

I'll e-mail a copy of the post (and only that post, promise ;) to you later.
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dborca
Average

Romania


425 Posts

Posted - 07/12/2004 :  15:39:23  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by Targaff

quote:
Originally posted by dborca
i am not browsing FalconFly. at all!

Ah, okay - I'd seen you there before so I figured you visited there, too.

interesting, Sherlock.

quote:
I'll e-mail a copy of the post (and only that post, promise ;) to you later.

i got your email, i'll try to find some time for the bug.

Regards,
Daniel Borca
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Targaff
Novice

United Kingdom
24 Posts

Posted - 08/12/2004 :  16:13:13  Show Profile  Visit Targaff's Homepage  Send Targaff an AOL message  Send Targaff an ICQ Message  Click to see Targaff's MSN Messenger address  Send Targaff a Yahoo! Message  Reply with Quote
quote:
Originally posted by dborca
i got your email, i'll try to find some time for the bug.
Thanks, much appreciated!

Edited by - Targaff on 13/12/2004 01:19:35
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dborca
Average

Romania


425 Posts

Posted - 10/12/2004 :  09:06:36  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
ok, the problem was easy to spot, but hard to fix.

part of it was related to a problem in Mesa core (fixed now).
and part of it is related to the way this game uses palette textures. if i disable GL_EXT_paletted_texture, it will work (although the mouse lag is killing me). have to dig a bit more...

Regards,
Daniel Borca
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Targaff
Novice

United Kingdom
24 Posts

Posted - 13/12/2004 :  01:18:49  Show Profile  Visit Targaff's Homepage  Send Targaff an AOL message  Send Targaff an ICQ Message  Click to see Targaff's MSN Messenger address  Send Targaff a Yahoo! Message  Reply with Quote
Thanks again, glad you could help (and glad I found something helpful and it wasn't just me doing something dumb!)
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dborca
Average

Romania


425 Posts

Posted - 15/12/2004 :  14:26:17  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
okay, boyz and galz,

it's been a while now... and it's been fun, for some; and less fun, for others. but all good things must come to an end. and lo, this is it: 3dfx is gone and so am i.

special thanks to AmigaMerlin, KoolSmoky, HankSemenec, FalconFly for helping me. i also wish to thank to all my friends/fans from MesaFx thread. last, but not least, my royal finger to the trolls/morons out there - not worth mentioning - and their protectors, too.

and with that, i bid you farewell.

ps: i would have liked to provide a final release today, but i can't. i can, however, assure there _will be_ one. AmigaMerlin will take care of it, in the near future. there may be spurious updates on my situ, but do not count on it! i will also keep the 3dfxzone account, just in case.

Regards,
Daniel Borca
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osckhar
Average

Spain


334 Posts

Posted - 15/12/2004 :  14:38:24  Show Profile  Visit osckhar's Homepage  Reply with Quote
Take Care Daniel!!!

Saludos y nos vemos.
Oscar

- V6k Team -
¿Leyenda? ¿Mito? ¿Ficción? No... ¡Realidad!


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Obi-Wan Kenobi
Experienced



550 Posts

Posted - 15/12/2004 :  15:33:42  Show Profile  Visit Obi-Wan Kenobi's Homepage  Reply with Quote
quote:
Originally posted by dborca

okay, boyz and galz,

it's been a while now... and it's been fun, for some; and less fun, for others. but all good things must come to an end. and lo, this is it: 3dfx is gone and so am i.

special thanks to AmigaMerlin, KoolSmoky, HankSemenec, FalconFly for helping me. i also wish to thank to all my friends/fans from MesaFx thread. last, but not least, my royal finger to the trolls/morons out there - not worth mentioning - and their protectors, too.

and with that, i bid you farewell.

ps: i would have liked to provide a final release today, but i can't. i can, however, assure there _will be_ one. AmigaMerlin will take care of it, in the near future. there may be spurious updates on my situ, but do not count on it! i will also keep the 3dfxzone account, just in case.



Thanx for your help on my little glide experiment on my NV40 card and thank Zeckensack too
May the Force Be With You Always , dborca where ever you go, we're gonna miss you here

Powered By The Force, x-3dfx & The Jedi Academy
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Amigamerlin
Average

Italy


163 Posts

Posted - 15/12/2004 :  15:40:53  Show Profile  Visit Amigamerlin's Homepage  Reply with Quote
quote:
Originally posted by dborca

okay, boyz and galz,

it's been a while now... and it's been fun, for some; and less fun, for others. but all good things must come to an end. and lo, this is it: 3dfx is gone and so am i.

special thanks to AmigaMerlin, KoolSmoky, HankSemenec, FalconFly for helping me. i also wish to thank to all my friends/fans from MesaFx thread. last, but not least, my royal finger to the trolls/morons out there - not worth mentioning - and their protectors, too.

and with that, i bid you farewell.

ps: i would have liked to provide a final release today, but i can't. i can, however, assure there _will be_ one. AmigaMerlin will take care of it, in the near future. there may be spurious updates on my situ, but do not count on it! i will also keep the 3dfxzone account, just in case.




What I can add !! I'm not happy for this but , as Daniel wrote there isn't too much to develop then what Daniel wrote is that this is the end of the development for 3dfx card . Obviously Daniel will remain in our board because he is the soul of MesaFx and the last hope for our 3DFx User.

Daniel is a strong Developer and I hope he want to continue to help us doing bug fix if any bug come out .

Anyway A BIG THANKS GO TO YOU, DANIEL, FOR ALL YOUR BIG EFFORT.

Ciao Brother.

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000

Edited by - Amigamerlin on 15/12/2004 15:58:50
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Rolo01
Experienced

Germany


508 Posts

Posted - 15/12/2004 :  16:02:45  Show Profile  Visit Rolo01's Homepage  Reply with Quote
What a sad day !
But anyway, thank you Daniel, for all your hard work !
Good luck for your next projects and take care of yourself !
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kaneda-san
Novice

Argentina


41 Posts

Posted - 15/12/2004 :  16:13:04  Show Profile  Visit kaneda-san's Homepage  Click to see kaneda-san's MSN Messenger address  Reply with Quote
well... this is a sad day, like Rolo01... but it's good to be here, at the end of all things, well not at the end of D3d, but i suppose that this is the end of Ogl support....

Good Luck Daniel..

And...
Thanks for all you have done....

=)

Powered by:
Pentium 2 350 Slot 1
3dfx Vodoo 4500 32 Vram Napalm AGP | OEM( L-Card )
64 MB ram pc 100 ;D
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FalconFly
Novice

Germany
28 Posts

Posted - 15/12/2004 :  16:23:10  Show Profile  Visit FalconFly's Homepage  Reply with Quote
Oh well...
This day had to come one time or another, and I often thought it had already come in 2002 and 2003 (luckily always proven wrong by skilled Programmers and people with a Vision)

At least things were achieved, that a year ago noone would have thought possible :)

IMHO the Hardware now does as good as good can do, and I'm sure everyone agrees that thanks to the excellent work done on the Drivers, our good old Voodoo's really stretched out further than any other 3D Hardware that ever existed.

I do hope though, that the Direct3D Sector continues improving just like OpenGL (MesaFX) Sector did, so that all 3dfx Cards can offer their owners the best 3D experience possible.

Webmaster
http://www.falconfly.de
3dfx Archive
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