3dfxzone.it ~ SFFT Drivers ~ MesaFX ~ 3D-Analyze ~ 3dfx Headlines ~ 3dfx Cards ~
Home | Profile | Register | Active Topics | Members | Search | Search with Google | FAQ | 3dfxzone.it
Username:
Password:
Save Password
Forgot your Password?

 Index
 3dfx Hardware & Software
 General Discussions
 MesaFX
 New Topic  Reply to Topic
 Print topic

Previous Page | Next Page
Author Previous Topic Topic Next Topic
Page: of 55

kaneda-san
Novice

Argentina


41 Posts

Posted - 30/06/2004 :  20:11:33  Show Profile  Visit kaneda-san's Homepage  Click to see kaneda-san's MSN Messenger address  Reply with Quote
hi iam form argentina so , sorry for my english ;d.
i have this: a pentium 2 350, 64 of sdr pc100, a vodoo 4500 agp ( but the L-card, not the retaild one ), and W9x, i try this drivers

x3dfx Community Win9X 1.08.04
Raziel64 evolution for v4/5
and the amigm 2.9 with the las metaFX release
i play hl ( TFC ), an really old game, but with the x3dfx drivers, make me a huge fps dropp, with the razo64's drivers, i get better performanse, but with the last the amig 2.9+metaFX last release y get a delay in the mouse movement and in the keyboard movements ( A W S D ), but with the glexess ( opgl bench ) i get huge better perfor with the amig and the metaFX,

800*16 raziel64's 3dfx Evolution Drivers 9x 3dfx - 3Dfx/Voodoo4 (tm)/2 TMUs/32 MB SDRAM/ICD (Jan 16 2001)/GxpOGL Build 0106
= 1886 - XSMARKS ( normal details )

and with the metaFX and amig i get around 3500 with normal details

how can i fix the problem of the mouse delay?

or i need a better system to run the metaFX and amig.



Powered by:
Pentium 2 350 Slot 1
3dfx Vodoo 4500 32 Vram Napalm AGP | OEM( L-Card )
64 MB ram pc 100 ;D
Go to Top of Page

gab
Novice

8 Posts

Posted - 01/07/2004 :  08:01:56  Show Profile  Visit gab's Homepage  Reply with Quote
"kaneda-san", next time, post only once.

(trata de postear tu problema solo 1 ves, el lugar donde hiciste el otro post igual, es mas apropiado que este, porque aca es el Feedback del MesaFX).
igual no hay tanto problema, mas q nada para que sepas "the forum's rules" jeje, te dejo. Bienvenido a la escena tana de 3dfx!. Kaneda por Akira, no? (a mi tambien me gusta mucho el anime) BYEs. Te dejo antes q me maten por este post largo en español, jeje.

PS: sorry for this "short" reply to kaneda-san in spanish.
Go to Top of Page

dborca
Average

Romania


425 Posts

Posted - 01/07/2004 :  12:22:32  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
@kaneda-san
Try to use MesaFX with Raziel drivers. It should work.

I am aware of that mouse "lag", but haven't paid much attention to it. I'm not sure the problem lies with OpenGL or win32 interface.

Today, 02-jul-2004, I uploaded rc5 at my situ. Nothing new, but due to some changes in the core, I had to fix the driver and wanna make sure everything is in place for the new release.

Regards,
Daniel Borca

Edited by - dborca on 02/07/2004 13:39:13
Go to Top of Page

bloodworm
Average

USA


278 Posts

Posted - 03/07/2004 :  01:52:54  Show Profile  Visit bloodworm's Homepage  Reply with Quote
I just did a short test of NWN with RC5 and everything seems to be AOK. tried Amigamerlin 2.9 for 98se and the intro movies are still not playing. I will try winxp and am3.0 next. just being able to play the game is super great!

dborca,
the level editor (toolset) in NWN still does not work since it comes up with a "cannot create 3d window" error (this I already know is a limitation of your driver from the start, you explained it once to me in the past) BUT I just got a hold of rainbows newest 3dfx0gl.dll (build 008) and the toolset works flawlessly (albeit slower than your driver though). I have the source for you as well, I am not sure if it will help you out or not, but rainbow has given us permission to use it and post it if we want to. for now, we can just use YOUR mesafx to run the game and then we can just use rainbows 3dfxogl addon to run the toolset! sweet!

well off to bed for a catnap, as I am going dancing at my fav industrial club tonight......
Go to Top of Page

mcmagostini
Initiate

Brazil


64 Posts

Posted - 03/07/2004 :  02:59:03  Show Profile  Visit mcmagostini's Homepage  Send mcmagostini an ICQ Message  Click to see mcmagostini's MSN Messenger address  Reply with Quote
Would someone send me the Rainboow 3dfxogl addon to my email please?

TIA fellas ;)
Glides[]s
Matheus

AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E

Edited by - mcmagostini on 03/07/2004 04:44:03
Go to Top of Page

Rainbow
Novice

Russia
15 Posts

Posted - 03/07/2004 :  03:53:37  Show Profile  Visit Rainbow's Homepage  Reply with Quote
OpenGL update build 009:

http://www.voodoodrivers.org/files/drivers/glupdate_b9.rar

Voodoo5 5500 AGP with Special VGA BIOS Setup
Go to Top of Page

mcmagostini
Initiate

Brazil


64 Posts

Posted - 03/07/2004 :  04:40:50  Show Profile  Visit mcmagostini's Homepage  Send mcmagostini an ICQ Message  Click to see mcmagostini's MSN Messenger address  Reply with Quote
Cool! The Rainbow himself!

Sorry the newby question but where to am i supposed to put the
3dfxogl file, cause i replace the one in the system32 dir on
WinXP and in Quake3 for example the screen gets scrambled.

TIA,
Glides[]s
Matheus

AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E
Go to Top of Page

Rainbow
Novice

Russia
15 Posts

Posted - 03/07/2004 :  05:03:07  Show Profile  Visit Rainbow's Homepage  Reply with Quote
OpenGL Update works only with 3dfx ICD driver v1.0.0.0761 (Jan 16 2001), size 1102096 bytes.

1. rename 3dfx ICD driver (3dfxogl.dll) in Windows/system or WinNT/System32 to 3dfxicd.dll.
2. Copy OpenGL update (3dfxogl.dll) in same directory.

Voodoo5 5500 AGP with Special VGA BIOS Setup
Go to Top of Page

ps47
Skilled

Slovakia
1463 Posts

Posted - 05/07/2004 :  11:08:14  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
put the icd (3dfxicd.dll) and the OpenGL update (3dfxogl.dll) in the game directory and rename 3dfxogl.dll to opengl32.dll,this should work fine as well.you will need to rename the file back to 3dfxogl.dll every time you want to use the config utility..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
Go to Top of Page

dborca
Average

Romania


425 Posts

Posted - 06/07/2004 :  11:38:29  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
Now, what that has to do with *gasp* MesaFX? Last time I checked the title of this thread was still MesaFX, right? All members can open new threads AFAIK.

Regards,
Daniel Borca
Go to Top of Page

Amigamerlin
Average

Italy


163 Posts

Posted - 06/07/2004 :  15:11:46  Show Profile  Visit Amigamerlin's Homepage  Reply with Quote
Yes guys, please stay in topic, because starting from the next release of MesaFx, for helping purpose, we are going to distribute this thread jointly, then is a really important thing to have all the post strictly related to MesaFx.
Thanks to all for the cooperation.

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000

Edited by - Amigamerlin on 06/07/2004 15:13:09
Go to Top of Page

dborca
Average

Romania


425 Posts

Posted - 06/07/2004 :  15:40:03  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
Aaa... yes, mr nice-guy!
But how do you know there will BE other releases to pack the thread in? Now my schedule seems full until next year... but I guess that's not a problem for most people visiting this thread. Maybe they do like churning the same old sh!t day after day and month after month. Or maybe they don't; and that's why they visit this topic.

Regards,
Daniel Borca

Edited by - dborca on 06/07/2004 16:12:17
Go to Top of Page

ps47
Skilled

Slovakia
1463 Posts

Posted - 06/07/2004 :  21:20:05  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
yes I know what do you think,not that guy again!
anyway,tried medal of honor demo with mesafx,and all glitches are gone,however the game wont let me enable texture compression (on my v5,win98se)..not really an issue,but I would like to know whats the deal..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
Go to Top of Page

dborca
Average

Romania


425 Posts

Posted - 07/07/2004 :  13:54:44  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
hw? glide? mesa? game?

I need the exact versions.

Regards,
Daniel Borca
Go to Top of Page

ps47
Skilled

Slovakia
1463 Posts

Posted - 08/07/2004 :  00:09:41  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
how stupid can I get.here goes:
voodoo5 5500agp
win98se
mesafx6.1.0.8 (6.1.0.9rc4 gives the same result)
glide3x from the root (420kb)
running medal of honor allied assault demo

the console reads "compressed textures: disabled",I cant enable them no matter what (ini editing,console command)..

btw,homeworld2 WORKS with 6.1.0.8 or newer.there are some small problems with transparency and the ship engines are greenish,but apart from that,the game runs perfectly fine.I'm most impressed,I mean c'mon,do you even have the word "impossible" in your vocabulary?totally awesome..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables

Edited by - ps47 on 08/07/2004 13:29:25
Go to Top of Page
Page: of 55 Previous Topic Topic Next Topic  
Previous Page | Next Page

 New Topic  Reply to Topic
 Print topic
Jump To:

 

Forum Rules

Legal Info

Privacy

Contact Us

3dfxzone.it

HWSetup.it

ForumZone.it

 

All trademarks used are properties of their respective owners - Forum Graphics and Contents © 2001 - 2017 3dfxzone.it - Forum Engine © Snitz Forums