3dfxzone.it ~ SFFT Drivers ~ MesaFX ~ 3D-Analyze ~ 3dfx Headlines ~ 3dfx Cards ~
Home | Profile | Register | Active Topics | Members | Search | GoogleSearch | FAQ | 3dfxzone.it
Username:
Password:
Save Password
Forgot your Password?

 Index
 3dfx Hardware & Software
 Hints By Advanced Users
 From H4 source code to H3 source code
 New Topic  Reply to Topic
 Print topic

Author Previous Topic Topic Next Topic  

PHOENIX
Initiate

France


66 Posts

Posted - 24/09/2003 :  23:00:23  Show Profile  Visit PHOENIX's Homepage  Reply with Quote
Hello,

In the 3dfx source code released by NuAngel, Banshee support was removed.

Question : is it possible to modify Voodoo3 code so that it works fine on Banshee ?

I could compile the driver - special thanks to Daniel Borca - with HP=H4 and TU=1 that works fine for 2D, but don't for 3D on Banshee (I changed the DeviceID from 5 to 3).

Glide works fine on Banshee with FX_GLIDE_DEVICEID=5 and FX_GLIDE_NUM_TMU=1 aka Voodoo3 with only 1 TMU. I can play/benchmark Quake3 without a performance penalty.

Best regards

PHOENIX
Initiate

France


66 Posts

Posted - 25/10/2003 :  00:40:59  Show Profile  Visit PHOENIX's Homepage  Reply with Quote
Hello again

Well, I suspect tsplit functionality makes problem

Please, could a programmer help ? Thanks in advance.

Regards
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  Reply to Topic
 Print topic
Jump To:

 

Forum Rules

Legal Info

Privacy

Contact Us

3dfxzone.it

HWSetup.it

ForumZone.it

 

All trademarks used are properties of their respective owners - Forum Graphics and Contents 2001 - 2014 3dfxzone.it - Forum Engine Snitz Forums