POSTAL 2+VOODOO 2

Started by Boss, 28 October 2005, 20:00:10

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ps47

there are corrupted textures at certain places.maybe BOSS will post more pictures..

Nightbird

So Boss, thks to post more pictures and especially these corrupted textures..
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Boss

Has anyone asked for me..??:D
i have just glide wrapper now :D


Boss

i have just glide wrapper now :D

Geri

 

Boss

i have just glide wrapper now :D

TeronL

Heh, Unreal engine shows an unreal images :D

Thats not so bad after all. I think those textures have other format, so Voodoo 2 dont understand them correctly.

P.S. By the way: those screens from single Voodoo 2 or SLI ?
 

Boss

QuoteOriginally posted by TeronL

Heh, Unreal engine shows an unreal images :D

Thats not so bad after all. I think those textures have other format, so Voodoo 2 dont understand them correctly.

P.S. By the way: those screens from single Voodoo 2 or SLI ?
from single v2..SLI dont work with voodoomage 2.2.0 on D3D [8)]
i have just glide wrapper now :D

Grand Admiral Thrawn

Hmm, i remember seeing corruptions like this when setting texture quality or resolution too high in UT2003. Maybe it's the texture resolution exceeding v²'s maximum?
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3dfxfreak

I've played in with win98 on Voodoo2, Voodo3 and VoodooBanshee, it works great(fps rate isunder 30 mostly) on my Athlon XP 2100+.
Sorry for my bad english :p
My System: ECS A780GM-A,
AMD Athlon X2 4200+ , 2048mb ddr2 ram (667 mhz), AMD Radeon HD4550
My Voodoocards: Voodoo 2 ,Voodoo Banshee ,Voodoo 3 3000
others: geforce 2 64mb, geforce 6600le AGP, geforce 6600 PCIe