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 GTA SA playable @ Voodoo5!
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roflkopp
Average



138 Posts

Posted - 11/06/2005 :  23:43:35  Show Profile  Visit roflkopp's Homepage  Reply with Quote


You have to use 3D-Analyze und emulate/skip Pixelshadercaps. To config the game (max visibility range=50%, detailFX=low) you need an other graphics card, because the game crashes immediatly if you choose advanced options. The resolution sticks @ 800x600x32 and 2xAA is needed if you don't wanna ave poor fps with graphical glitches...

Have fun and enjoy the heat haze

EDIT: Ok, forget the statement about AA, it depends on the 3D-Analyze Version. V. 2.36 leads to flickering and stuttering but Version 2.25c works fine. But I still don't know how to set another resolution than 800x600x32 - or how the prevent the game from crashing at advanced options...

----------------------------------

INSTRUCTIONS:


x) Download and copy gta_sa.set into "My Files\GTA San Andreas User Files"
x) Download 3D Analyze 2.25c an set emulate pixel shader and bumpmap caps
x) Enjoy the game!

GTA - San Andreas Settings: Click
1.13 KB

Tommti's 3D Analyze 2.25c: Click
861 KB

Edited by - roflkopp on 12/06/2005 17:02:09

Nightbird
Moderator



1938 Posts

Posted - 12/06/2005 :  11:26:49  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
A question :
quote:
you need an other graphics card, because the game crashes immediatly if you choose advanced options

how ?

______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

Edited by - Nightbird on 12/06/2005 11:31:44
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roflkopp
Average



138 Posts

Posted - 12/06/2005 :  11:45:59  Show Profile  Visit roflkopp's Homepage  Reply with Quote
I have a dual graphics card configuaration @ my PC. I boot from AGP (6800GT) and choose with display settings the graphics card, which i wanna use in the moment.

This config works perfect with my voodoo5 PCI. The only Problem is that GTA-'SA starts by default with high details (Polygonal shadows...) which leads to stuttering. And for setting lower details you have to go to advanced options, because the gta-sa.set file is not readable with an texteditor.

And because of the strange fact, that gta-sa crashes immidiatly if you choose advanced options, when running with voodoo, you have to change the settings with another graphics card (which is capable of pixelshaders, i think). I even tried to change the vendor id, but it didn't prevent gta from crashing.

If you did the settings an start the game again with your voodoo card, the game will take all new settings (visibility range, details fx) but not the resolution. So it sticks @800x600x32 (=gta-sa default), and I still found no way how to change it for my voodoo card (file@readonly does'nt help either).

I may upload my gta_sa.set file, but i don't know if it helps anyone...
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Nightbird
Moderator



1938 Posts

Posted - 12/06/2005 :  11:55:03  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
Ok, understood now
and your config_file can perhaps help
I wonder if others games would not start easier if they were setup in first with an other gfx card for lower settings

______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

Edited by - Nightbird on 12/06/2005 11:58:47
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roflkopp
Average



138 Posts

Posted - 12/06/2005 :  12:35:12  Show Profile  Visit roflkopp's Homepage  Reply with Quote
I think the main Problem is the gfx recognition by each game. If 3dfx driver would give back various caps which games need, but the 3dfx card does'nt support, game compatibility would be better.

You see it with HW t&l. Newer 3dfx drivers emulate HW t&l (great thanks to our driver writers. gta-sa with 3dfx hw t&l is about 10 times faster than forced SW t&l by 3d analyze) - and so game compatibitly is much better.

If SFFT or Amigamerlin would simulate pixelshader and bumpmap caps (only caps) game compatibility would be even better. And maybe an option where the driver simulates that your voodoo is a Geforce2 or 3/4 would enhance compatibility an make for example "Far Cry" playable.


So, personally I think that game detail settings aren't the reason if the game runs or not. For example: I also tried several settings with BOILING POINT and i managed the game to start, but just before the main screen appears the game crashes with:

3D-Analyze v2.3 - http://www.tommti-systems.com, HARDWARE - device does not support 8 vertex streams.



/edit: Instructions and files are in the first post now...

Edited by - roflkopp on 12/06/2005 12:51:04
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secretfj
Average

Hong Kong


259 Posts

Posted - 14/06/2005 :  07:48:54  Show Profile  Visit secretfj's Homepage  Send secretfj an ICQ Message  Click to see secretfj's MSN Messenger address  Reply with Quote
another miracle done by Voodoo 5

No way a 3DFX collector...just a 3DFX die Hard Player~~

let the VooDoo Roars!!

P4 Extreme Edition 3.4GHz
Asus P5AD2 Deluxe i925x
2GB DDR2 667 DDRRAM
Voodoo 5 5500PCI
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benna
Average

Italy
376 Posts

Posted - 24/06/2005 :  17:55:25  Show Profile  Visit benna's Homepage  Reply with Quote
i'm playing with a v5 and the right-upper hud (life and weapon indicator) isn't rendered

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5
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benna
Average

Italy
376 Posts

Posted - 26/06/2005 :  13:39:37  Show Profile  Visit benna's Homepage  Reply with Quote
fixed
i didn't activate the interface in the options menu

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5
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CJ Jooou
Initiate



59 Posts

Posted - 11/07/2005 :  09:06:11  Show Profile  Visit CJ Jooou's Homepage  Reply with Quote
Halooo
Ceck out my post on
3d-analyze/mesa fx/and t&L games
I heave the gta sa config files with low details, and other low setting like resolutions.
I will attach the files for 10 days most....

PostalDude®
-----------
<RWS>™
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winniethepooh_rus
Novice

4 Posts

Posted - 11/07/2005 :  17:53:25  Show Profile  Visit winniethepooh_rus's Homepage  Reply with Quote
Take any HEX-editor, go to GTA_sa.set (In my documents\GTA San Andreas User Files), search 21(hex) up to last entry and replace it to 01 (640x480x16) or 02 (640x480x32) or 0B (800x600x16).
Byte before mod byte must be 00 for 16bit mode, 01 for 32bit. (?)
In 640x480 modes Advanced Settings works.

Enjoy the GTA:SA!

ps. if you use gta_sa.set from other videocard, you must run GTA:SA at least one time before mod.

Edited by - winniethepooh_rus on 16/07/2005 17:17:14
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roflkopp
Average



138 Posts

Posted - 11/07/2005 :  20:41:30  Show Profile  Visit roflkopp's Homepage  Reply with Quote
You know the exact Hex Address?
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r21vo
Average

Latvia


294 Posts

Posted - 11/07/2005 :  22:03:35  Show Profile  Visit r21vo's Homepage  Reply with Quote
it's last entry of 21(hex) in the file.


3dfx tricks, tests and wallpapers

3dfx.rule.lv
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roflkopp
Average



138 Posts

Posted - 13/07/2005 :  11:38:55  Show Profile  Visit roflkopp's Homepage  Reply with Quote
The last entry of "21" ist @ 9DC. And it does not work, if I change the value.

Edited by - roflkopp on 13/07/2005 22:31:53
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Targaff
Novice

United Kingdom
24 Posts

Posted - 11/08/2005 :  01:21:30  Show Profile  Visit Targaff's Homepage  Send Targaff an AOL message  Send Targaff an ICQ Message  Click to see Targaff's MSN Messenger address  Send Targaff a Yahoo! Message  Reply with Quote
I notice the so-called "anti-hot-coffee" 1.01 patch also fixes some issues with crashes in the advanced graphics options. Anyone care to see if it makes the above problems go away? (I'd check myself, but I've got the GF3 in at the moment)
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roflkopp
Average



138 Posts

Posted - 11/08/2005 :  11:09:25  Show Profile  Visit roflkopp's Homepage  Reply with Quote
It looks like the Patch 1.01 fixes the crashes, but only allows 640x480 16/32bit Videomodes on 32MB cards. Maybe I'll give it a try...
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-HoNY-
Novice

Czech Republic
3 Posts

Posted - 23/09/2005 :  16:28:41  Show Profile  Visit -HoNY-'s Homepage  Send -HoNY- an ICQ Message  Reply with Quote
Hi, all.

SA it´s not playlebe on V5 at 800x600
I changed my V5 to GF2 amd set 640x480 at advanced options -> turn off computer -> V5 back to my comp and GTA: SA says: "800x600 32b not found" Whats the matter? 640x480 on other card (GF2, FX5700, R9000, R9700)is no problem.

[size=1](sorry, my gramar is horible)[/size=3]

Edited by - -HoNY- on 23/09/2005 16:29:56
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