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 Voodoo3 and Velocity Discussions
 Call of Duty
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Fokker100
Novice

Brazil
5 Posts

Posted - 16/04/2005 :  23:35:54  Show Profile  Visit Fokker100's Homepage  Click to see Fokker100's MSN Messenger address  Reply with Quote
I have Voodoo 3 3000 16MB PCI, but don't run CoD.

When I try to load the game, a message appear:

COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
E:\Arquivos de programas\Call of Duty\main\pak6.pk3 (3 files)
E:\Arquivos de programas\Call of Duty\main\pak5.pk3 (4858 files)
E:\Arquivos de programas\Call of Duty\main\pak4.pk3 (1668 files)
E:\Arquivos de programas\Call of Duty\main\pak3.pk3 (1992 files)
E:\Arquivos de programas\Call of Duty\main\pak2.pk3 (694 files)
E:\Arquivos de programas\Call of Duty\main\pak0.pk3 (12828 files)
E:\Arquivos de programas\Call of Duty/main
E:\Arquivos de programas\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
E:\Arquivos de programas\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
26983 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing config.cfg
couldn't exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 0 cpu MHz 128 sys MB 32 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 0.46 GHz
System memory is 128 MB (capped at 1 GB)
Video card memory is 16 MB
Streaming SIMD Extensions (SSE) not supported

----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'E:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...37 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
video card cannot set mode 640x480 because GL_MAX_TEXTURE_SIZE is only 256
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer's web site.

ps47
Moderator

Slovakia
1461 Posts

Posted - 17/04/2005 :  00:15:34  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
you will need a special opengl driver that is not yet released for the public (its not finished).the first release should be coming soon though.check here.

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables

Edited by - ps47 on 17/04/2005 00:15:55
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Fokker100
Novice

Brazil
5 Posts

Posted - 18/04/2005 :  01:26:56  Show Profile  Visit Fokker100's Homepage  Click to see Fokker100's MSN Messenger address  Reply with Quote
quote:
Originally posted by ps47

you will need a special opengl driver that is not yet released for the public (its not finished).the first release should be coming soon though.check here.



This OpenGL work well with Voodoo3?
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