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 Building koolsmoky glide2x dll
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kekk0
Novice

4 Posts

Posted - 06/07/2010 :  14:26:40  Show Profile  Visit kekk0's Homepage  Reply with Quote
Hi,
i'd like to build the glide2x dll for win98 with msvc.
Is it possible? could you help me, please?

I'm sorry if I posted in the wrong forum.
Thank you in advance.

ps47
Moderator

Slovakia
1461 Posts

Posted - 06/07/2010 :  20:53:54  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
the latest koolsmoky's glide should run under win98 with no problems,so unless the sources got updated,there is no point in recompiling.

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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kekk0
Novice

4 Posts

Posted - 06/07/2010 :  21:28:09  Show Profile  Visit kekk0's Homepage  Reply with Quote
thank you for replying. Actually I need to recompile the dll for a project of mine.
I would appreciate if someone would guide me through the process of building the dll for windows 98.
About the compiler, I was thinking of msvc6, but any other compiler would be fine.
thanks
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ps47
Moderator

Slovakia
1461 Posts

Posted - 06/07/2010 :  22:25:46  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
I see.unfortunately,I can't help you with that..good luck.

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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kekk0
Novice

4 Posts

Posted - 07/07/2010 :  13:11:00  Show Profile  Visit kekk0's Homepage  Reply with Quote
thank you. actually I'm making progress with building the dll.

I was wondering if somewhere is already available a debug build of the dll, compatible with win98. any clue?

thanks
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kekk0
Novice

4 Posts

Posted - 20/07/2010 :  22:41:09  Show Profile  Visit kekk0's Homepage  Reply with Quote
I've just sent a mail to koolsmoky, hoping he's still checking the address on his site.
I'd like to build a glide2x dll for win98 with msvc6, because I need it for debugging an application.
His version of glide2x dll seem to just wrap around glide3x, but I need to build a windows dll from sources as close as possible to the original sources released by 3dfx.

thanks for any help
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