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 3D-Analyze and TnL games
 Help with Devil May Cry 4
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Aluria
Novice

USA
2 Posts

Posted - 25/04/2010 :  10:19:38  Show Profile  Visit Aluria's Homepage  Send Aluria an ICQ Message  Reply with Quote
Hey guys new here and I need a little help. I got a new hp slimline a few months ago and I'm trying to run devil may cry 4 on it but even with 3DAnalyze I'm getting a "ERR06: Unsupported pixel shader version detected 2.0: can anyone help me out what settings for 3DA should I check? I've been trying to get this thing to run for almost 4 hours and it's driving me bonkers HELP!

Aluria
Novice

USA
2 Posts

Posted - 25/04/2010 :  10:31:44  Show Profile  Visit Aluria's Homepage  Send Aluria an ICQ Message  Reply with Quote
I forgot to add my specs
Model Name - HP Slimline s5220y
Microsoft Windows 7 Home Premium Edition (64-bit)
Build Number - 7600
DirectX Version - 11
Pentium(R) Dual-Core CPU E5300 @ 2.60GHz
Total Physical Memory - 4.00 GB
2048 MB DDR2-SDRAM (PC2-6400 / 800 MHz)
Video Card
Intel(R) G33/G31 Express Chipset Family
Video Card Chip Type Intel(R) GMA 3100
Video Card Memory 256.00 MB
Video Card BIOS Intel Video BIOS
Driver Version 8.15.10.1825, 6-16-2009
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ps47
Moderator

Slovakia
1461 Posts

Posted - 29/04/2010 :  22:47:17  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
devil may cry 4 requires shader model 3.0,so unless your card supports it (it doesn't),you are out of the game (3da only emulates 2.0 and older).

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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kyfm
Novice

4 Posts

Posted - 12/09/2011 :  23:28:39  Show Profile  Visit kyfm's Homepage  Reply with Quote
use swift shader to emulate pixel shader 3.0
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