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perer
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Netherlands


243 Posts

Posted - 27/09/2004 :  17:13:15  Show Profile  Visit perer's Homepage  Reply with Quote
Who do I need to contact to help with developing the Fastvoodoo drivers??

dborca
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Romania


425 Posts

Posted - 01/10/2004 :  14:32:49  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

Who do I need to contact to help with developing the Fastvoodoo drivers??


what exactly do you mean by "developing"?

Regards,
Daniel Borca
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perer
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Netherlands


243 Posts

Posted - 01/10/2004 :  20:46:05  Show Profile  Visit perer's Homepage  Reply with Quote
Coding the drivers in such a way, that games wil play better, I mean higher fps.
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dborca
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Romania


425 Posts

Posted - 02/10/2004 :  13:58:10  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
no, i meant "which part" are you willing to do?

Regards,
Daniel Borca
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perer
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Netherlands


243 Posts

Posted - 02/10/2004 :  15:52:29  Show Profile  Visit perer's Homepage  Reply with Quote
Well I am especially working with assembly. Because assembly is faster than C. I don't know how the source looks like, if they already used assembly everywhere, I could stil make it faster. But I don't except the drivers to be ALL THAT. Concerning SPEED, not compatibility. I have tested the drivers, and found only very little speed increasements with old drivers and the new drivers. And now speed difference with the latest 3Dfx drivers and the Latest fastvoodoo. The voodoo2 was not cpu limited with a amd xp2600+.
And 3Dfx never was the King in making good drivers in the beginning.
So probably I can tune it a little to make it go faster. What part exactly I will start first, that I can say when I completely learned the voodoo2 data-sheet ;), to really understand the possibilities with this hardware.
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dborca
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Romania


425 Posts

Posted - 04/10/2004 :  10:35:43  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

Well I am especially working with assembly. Because assembly is faster than C. I don't know how the source looks like, if they already used assembly everywhere, I could stil make it faster. But I don't except the drivers to be ALL THAT. Concerning SPEED, not compatibility. I have tested the drivers, and found only very little speed increasements with old drivers and the new drivers. And now speed difference with the latest 3Dfx drivers and the Latest fastvoodoo. The voodoo2 was not cpu limited with a amd xp2600+.
And 3Dfx never was the King in making good drivers in the beginning.
So probably I can tune it a little to make it go faster. What part exactly I will start first, that I can say when I completely learned the voodoo2 data-sheet ;), to really understand the possibilities with this hardware.


yay, the dreaded Assembler... sounds cool!
well, i have some good news and some bad news... which one you want first?

Regards,
Daniel Borca
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perer
Average

Netherlands


243 Posts

Posted - 04/10/2004 :  16:26:40  Show Profile  Visit perer's Homepage  Reply with Quote
Just Tell me ALL at once. I can take the pain .
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dborca
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Romania


425 Posts

Posted - 04/10/2004 :  16:50:10  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
the good news is that i just committed a massive update at SourceForge Glide3x, which now should build ok for win32 (yep, cvg branch).

quote:
Originally posted by perer

The voodoo2 was not cpu limited with a amd xp2600+.

in fact that's the worst news... dunno what experiments you ran, but NOT cpu limited means GPU limited...

if you want to do the assembly part for Glide3x, make sure you read the NASM docs first. we use NASM for cross-platform. if you want to some other parts of the driver, the task will be harder. we don't have any core for older 3dfx hardware... or maybe not QUITE...

Regards,
Daniel Borca
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perer
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Netherlands


243 Posts

Posted - 04/10/2004 :  16:57:35  Show Profile  Visit perer's Homepage  Reply with Quote
You mean you don't have ALL the sources of the voodoo2 driver?
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dborca
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Romania


425 Posts

Posted - 05/10/2004 :  08:39:41  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
do you?

i do have more than it's visible atm, but the truth is NO. i personally don't have ALL the sources. not that i looked for them, tho...

Regards,
Daniel Borca
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perer
Average

Netherlands


243 Posts

Posted - 05/10/2004 :  15:38:28  Show Profile  Visit perer's Homepage  Reply with Quote
Do you actually work or have worked on the fastvoodoo drivers?
Because I assume that all the sources of the files needed for the voodoo2 drivers are released. But first I wil need to get the sources, first I wil work for windows9x. I am not a windowz guy, so I can't really help on the windows xp part of the fastvoodoo drivers yet.
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dborca
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Romania


425 Posts

Posted - 05/10/2004 :  16:57:58  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
no i have not, but that is a small matter.

tell me, how exactly did you assumed that "all the sources of the files needed for the voodoo2 drivers are released"?

Regards,
Daniel Borca
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perer
Average

Netherlands


243 Posts

Posted - 05/10/2004 :  17:32:34  Show Profile  Visit perer's Homepage  Reply with Quote
well 3dfx DID release all the sourcecodes for the voodoo's although in linux version. But anyway they released it. At least that was what I thought. Now I am hearing form you (maybe I totally misunderstood ), that 3dfx did NOT release all the source from the voodoo (2) drivers.
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dborca
Average

Romania


425 Posts

Posted - 06/10/2004 :  09:13:19  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

well 3dfx DID release all the sourcecodes for the voodoo's although in linux version. But anyway they released it. At least that was what I thought. Now I am hearing form you (maybe I totally misunderstood ), that 3dfx did NOT release all the source from the voodoo (2) drivers.


3dfx released the glide(2x/3x) sourcecode, more or less compilable. but, somehow i have the bad feeling that they did not released the FINAL sourcetree... despite of this, i recently made sure it is win32-buildable.

yet, i am not aware of any d3d/ogl sources released by 3dfx. the leaked archive does not contain v2 code.

while there /may/ be some 3dfx v2 ogl code i can reach, i am not sure there is any other public sources...

Regards,
Daniel Borca
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perer
Average

Netherlands


243 Posts

Posted - 06/10/2004 :  15:57:21  Show Profile  Visit perer's Homepage  Reply with Quote
Well maybe the direct3D sources ar not needed. But the opengl,wil bey ported to glide with your MesaFX or whickedGL. 3Dfx used miniGL's didn't they.
EDIT.
Well where this thread all comes down to, does the Fastvoodoo team have the sourcecodes of EVERY FILE IN THE FASTVOODOO DRIVERS?

Edited by - perer on 06/10/2004 19:57:58
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dborca
Average

Romania


425 Posts

Posted - 07/10/2004 :  08:23:32  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

Well maybe the direct3D sources ar not needed. But the opengl,wil bey ported to glide with your MesaFX or whickedGL. 3Dfx used miniGL's didn't they.

you have been warned!
quote:
EDIT.
Well where this thread all comes down to, does the Fastvoodoo team have the sourcecodes of EVERY FILE IN THE FASTVOODOO DRIVERS?


i really don't know. but i doubt it... okay, somebody help us here?!?

Regards,
Daniel Borca
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