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 Gaming with 3dfx Voodoo cards
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 CS Source (Half Life 2 Engine !!!!) and Voodoo 3
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Doom
Initiate

Czech Republic
88 Posts

Posted - 18/09/2004 :  20:47:33  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
Athlon XP 2400+
256MB RAM
Voodoo 3 AGP
Voodoolizer 1.06.00 XP
Windows XP


3 days i see " Unable set mode "
but now :




Image Insert:

64.88 KB



Image Insert:

126.35 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

paulpsomiadis
Novice

United Kingdom


3 Posts

Posted - 29/09/2004 :  00:03:30  Show Profile  Visit paulpsomiadis's Homepage  Reply with Quote
WHOA! Nice one @Doom!

How about posting a tutorial so we can all have a go at trying this hack...

Like they say "two heads are better than one...", or in this case MANY heads!

It STILL suprises me what we can actually get to RUN on Voodoo cards!

SWEET!

-=3Dfx STILL ROX!=-
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mogyee
Novice

1 Posts

Posted - 11/10/2004 :  01:08:40  Show Profile  Visit mogyee's Homepage  Reply with Quote
Doom!

Pls tell us how did you made it!!!

PLSPLSPLS!!!!
:)
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Doom
Initiate

Czech Republic
88 Posts

Posted - 11/10/2004 :  23:00:49  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
ok

i cant remember on all settings

1) unpack "CSS HLDS (Server) EmporiO.rar" and "CSS Non-Steam EmporiO.rar"

2) copy yourname@email dir from your Steam directory into CSS

3) in dxsupport.cfg replace all nodes with :
{
"name" "60"
"Unsupported" "1"
"DefaultRes" "640"
"DxLevel" "60"
"DefaultMSAA" "0"
"DefaultAnisoLevel" "1"
"UseZPrefill" "0"
"NoUserClipPlanes" "0"
"CentroidHack" "0"
"ReduceFillrate" "0"
"SkipMipLevels" "2"
"SlopeScaleDepthBias_Decal" "-0.5"
"SlopeScaleDepthBias_Normal" "0"
"DepthBias_Decal" "-262144"
"DepthBias_Normal" "0"
"ForceTrilinear" "0"
"ForceHWSync" "1"
"DisableSpecular" "0"
"EnableParallaxMapping" "0"
"SupportsEventQuery" "1"
"Windowed" "1"
"RenderToTextureShadows" "0"
"RealtimeWaterReflection" "0"
"WaterReflectEntities" "0"
"ModelLOD" "1"
"NoWaitForVSync" "1"
}

4) in HKEY_CURRENT_USER\\Software\\Valve\\Source\\Settings
ScreenWidth = 640
ScreenHeight = 480
refreshrate = 60
deviceid = 5
vendorid = 6434
ScreenBpp = 16
DXlevel = 60

5) run srcds.exe -nomaster
and run server

6) if you have DX9 you must use 3DAnalyzer with DX8 isnt necessary

7) run CSS: hl2.exe -steam -game cstrike -noconsole


sorry i cant try it again ,because i havent wXP

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

Edited by - Doom on 11/10/2004 23:02:08
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Doom
Initiate

Czech Republic
88 Posts

Posted - 11/10/2004 :  23:03:58  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
from some test in CSS :


Image Insert:

123.55 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100
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Sanek
Novice

Canada
48 Posts

Posted - 12/10/2004 :  19:19:45  Show Profile  Visit Sanek's Homepage  Send Sanek an AOL message  Send Sanek an ICQ Message  Click to see Sanek's MSN Messenger address  Send Sanek a Yahoo! Message  Reply with Quote
I'm just guessing, but if u put opengl32.dll (MESA or WickedGL), everything should start up fine. I didn't get the latest CS yet, the latest version I tried this on is CS: Condition Zero

P.S. WickedGL will probably work only in full screen mode.

Intel Celeron 433 MHz
128MB + 32MB RAM
40GB + 5.5GB HDD
ATI Rage IIc (poor D3D and OpenGL performance)
Dimond Monster 3D II 8MB 3D-Accelerator
Win98SE
Win2K Pro SP4 + Aston Shell 1.9.0
RedHat Linux 7.5
DirectX 8.1 (Win98)
FastVoodoo2 4.6 Driver Set
DirectX 9.0b (Win2K)
FastVoodoo2 4.0XP GE Driver Set
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kaneda-san
Novice

Argentina


41 Posts

Posted - 13/10/2004 :  00:56:46  Show Profile  Visit kaneda-san's Homepage  Click to see kaneda-san's MSN Messenger address  Reply with Quote
no,.. .you cant use mesa or wicled... Source engine use directx, allowing dx7 / 8 /9 .....

you just cant use mesafx or any other tipe of ogl mode, becouse you just CANT use ogl render mode....

Powered by:
Pentium 2 350 Slot 1
3dfx Vodoo 4500 32 Vram Napalm AGP | OEM( L-Card )
64 MB ram pc 100 ;D
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zourui
Novice

China
21 Posts

Posted - 22/02/2006 :  18:10:17  Show Profile  Visit zourui's Homepage  Reply with Quote
quote:
Originally posted by Doom

Athlon XP 2400+
256MB RAM
Voodoo 3 AGP
Voodoolizer 1.06.00 XP
Windows XP


3 days i see " Unable set mode "
but now :




Image Insert:

64.88KB



Image Insert:

126.35KB

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ps47
Moderator

Slovakia
1461 Posts

Posted - 23/02/2006 :  07:29:46  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
pointless insertion.

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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MaMuS
Novice

5 Posts

Posted - 28/02/2006 :  18:20:41  Show Profile  Visit MaMuS's Homepage  Send MaMuS an ICQ Message  Click to see MaMuS's MSN Messenger address  Reply with Quote
Hmmm.. Taht's Strange. I can get the basicaly the same result on Half-Life2 just by running the game Windowed (FullScreen just don't start...) and setting the desktop bpp to 16bits.
But the real strange part is that using SFFT driver's I can run the game smothly (30fps, on the main screen, firt part of first chapter). But using Amiga Sport I get really crap FPS.

http://img96.imageshack.us/img96/3783/hl2omgv37cz.jpg

I think the main problem now are the textures... if there were any way to use 256x256x8bits textures... WOW :D
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ps47
Moderator

Slovakia
1461 Posts

Posted - 28/02/2006 :  18:50:54  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
HL2 engine based games will not be playable.the problem is not texture size (its already 256*256),its texture format.voodoo3 simply doesnt support the correct texture formats..as for SFFT driver,yeah it IS fast ;)

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables

Edited by - ps47 on 28/02/2006 18:51:20
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Ork
Novice

10 Posts

Posted - 18/04/2006 :  20:16:30  Show Profile  Visit Ork's Homepage  Reply with Quote
P4 2400, 768 RAM, voodoo 3, SFFT driver.
I found some work textures:

Image Insert:

42.42 KB
I love HEV!
Image Insert:

39.4 KB
Camera:
Image Insert:

30.98 KB
Image Insert:

51.76 KB
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skinnie
Average

Portugal


226 Posts

Posted - 13/01/2007 :  07:57:57  Show Profile  Visit skinnie's Homepage  Click to see skinnie's MSN Messenger address  Reply with Quote
would it be possible to play css on a v5500?

MSI KT3/Athlon XP 2400+/2x256Mb OCZ BH5/3dfx Voodoo 3 3000 AGP
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Raff3DC
Average

Germany


348 Posts

Posted - 13/01/2007 :  14:11:43  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
Sure. Then you'll see all textures (but no shaders of course).

Greetings from Germany,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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