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rene_mastar
Novice

Germany


17 Posts

Posted - 10/11/2006 :  09:08:39  Show Profile  Visit rene_mastar's Homepage  Reply with Quote
quote:
Originally posted by Rolo01

@ rene_mastar

When you open the device manager and check your graphics card, what does it look like ?
Like this :
Image Insert:

14.18 KB

Or does it say 3dfx Voodoo5 ?

If it says Voodoo5 then SFFT driver is not properly installed, that would explain why Texture Management is not working for you.



Back again.

The switch "single chip mode" in the available 3dfx-tools-options on the main screen does not seams to make any differents in rendering on Voodoo5 AGP and "Sims 2".
[ equal errors like in option “fastest performance” ].

2 sample AA and 4 sample AA are working, bud performance is very low. Especially in 4 sample AA.
[properly because fillrate / 4 ]

The graphics card in the device manager is named: "3dfx Voodoo Series" and the SFFT-driver-version is 5.14.42.1 (SFFT Alpha 42).

Perhaps trying an older SFFT Alpha driver?

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa42 + 3dfx-Tools
*My System*
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m14radu
Average

Romania
447 Posts

Posted - 11/11/2006 :  21:58:40  Show Profile  Visit m14radu's Homepage  Send m14radu a Yahoo! Message  Reply with Quote
I play today Painkiller.
The game run well, at 1024x768.
When i change the resolution to 1280x1024 the screen flickers.
The same behaviour is happend also in game "Grand Prix Legend".
Any ideas ?

BR.
Radu.


Follow your dreams !
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Raff3DC
Average

Germany


348 Posts

Posted - 12/11/2006 :  00:51:45  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
I can confirm this. Seems to be our SLI error again. Every resolution above 1024x768 in Direct3D causes bad performance and flickering.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

Edited by - Raff3DC on 12/11/2006 00:52:12
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Mikulaish
Initiate

Romania
93 Posts

Posted - 13/11/2006 :  17:33:44  Show Profile  Visit Mikulaish's Homepage  Send Mikulaish a Yahoo! Message  Reply with Quote
NFS Carbon does not run on v5/xp/sfft42. :(
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Raff3DC
Average

Germany


348 Posts

Posted - 13/11/2006 :  22:36:18  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
Hm, Half-Life 2 still freezes with SFFT Alpha 42. I always have to reset ... Happens either with my V5 5500 PCI and V5 6000.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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Rolo01
Experienced

Germany


508 Posts

Posted - 14/11/2006 :  09:34:02  Show Profile  Visit Rolo01's Homepage  Reply with Quote
@ Raff
Where does it freeze ?
I remember HL2 ran well with SFFT 41 on my V4 AGP, as well as Episode 1 with Alpha42...
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Raff3DC
Average

Germany


348 Posts

Posted - 14/11/2006 :  15:12:57  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
It doesn't matter where I am ... it just freezes. Often after a few seconds ... never longer than a minute.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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ahavasi
Average

Hungary
183 Posts

Posted - 16/11/2006 :  16:47:37  Show Profile  Visit ahavasi's Homepage  Click to see ahavasi's MSN Messenger address  Reply with Quote
for me, its freezing too. when the game makes quick save, or sometimes simple... lol and the SFFT driver has got HL2 Ep1 background...........

AMD Athlon64 3200+@4200+, MSI K8N Neo4-F, 1gb Supertalent 480mhz, VooDoo 5 5500 Mac@PC

Edited by - ahavasi on 16/11/2006 16:48:41
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SuperFurryFurryThing
Average

386 Posts

Posted - 16/11/2006 :  18:22:49  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
If HL2 runs on a V4 and not a V5/6 then try it in single chip mode, and see what happens. Also try it in 3 time mode (more texture memory). How exactly does it freeze, does windows XP, BSOD with a message that the display driver has stopped responding. Can you kill the task via task manager?. Is it game frozen or the whole machine. If someone could post the settings that it runs on a V4500 that might help, is it running in 3 tile mode or not when working.

SFFT
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Raff3DC
Average

Germany


348 Posts

Posted - 16/11/2006 :  18:57:11  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
It freezes the whole machine, I always had to reset. It didn't "wake up" again. I also remember testing @ single-chip mode in the past, but I didn't try that with Alpha 42. Maybe I'll do it today.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/
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SuperFurryFurryThing
Average

386 Posts

Posted - 16/11/2006 :  19:08:08  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
If you are running XP there is a watchdog timer that will everntualy Blue Screen and tell you that the display driver has stopped responding. I think that it takes perhaps 30 seconds or so. If this doesn't happen it suggests that the freeze may not be down to the graphic card. You don't get the watchdog on Win2K.

SFFT
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narciso
Novice

16 Posts

Posted - 20/11/2006 :  21:40:53  Show Profile  Visit narciso's Homepage  Reply with Quote
Latest driver with a voodoo5 pci don't run any glide games. SFFT41 runs them well. Check that situation. Thanx.
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benna
Average

Italy
376 Posts

Posted - 20/11/2006 :  23:06:48  Show Profile  Visit benna's Homepage  Reply with Quote
confirmed! ut99 starts with a black screen

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5
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SuperFurryFurryThing
Average

386 Posts

Posted - 21/11/2006 :  10:33:32  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Can you try testing with the glide2x.dll from the Alpha 41. there are different glide dll's in the alpha 42. They may be incompatible with some glide games. I suspect that it is simply the Glide2x.dll shipped with the alpha 42.

SFFT
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mcmagostini
Initiate

Brazil


64 Posts

Posted - 21/11/2006 :  13:05:19  Show Profile  Visit mcmagostini's Homepage  Send mcmagostini an ICQ Message  Click to see mcmagostini's MSN Messenger address  Reply with Quote
What make glide dlls from a42 different? You mean different from
the old glide dlls? Because the modified date is from November/2006

BTW, the a41 glide2x.dll is the old wrapper to glide3x.

Best Regards.

AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E

Edited by - mcmagostini on 21/11/2006 13:06:29
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