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JOE3000
Novice
22 Posts |
Posted - 01/07/2004 : 11:10:24
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Just finished testing your driver alpha8 for Voodoo3.
Not working with GTA III and Vice City...still hangs after 5 sec. :(
Tested on: WindowsXP SP1 with DirectX 9.0b Voodoo3 3000 AGP on SFFTv3alpha8 |
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SuperFurryFurryThing
Average
375 Posts |
Posted - 01/07/2004 : 21:56:12
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Don't you mean the Alpha7, the Alpha8 doesn't appear to be on the web site yet although I have sent it to Amigamerlin and Glide.
SFFT
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Amigamerlin
Moderator
Italy

163 Posts |
Posted - 01/07/2004 : 22:02:14
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quote: Originally posted by SuperFurryFurryThing
Don't you mean the Alpha7, the Alpha8 doesn't appear to be on the web site yet although I have sent it to Amigamerlin and Glide.
SFFT
Alpha 8 is online on www.3dfxzone.it homepage from 06/30/2004. Go to check  |
Amigamerlin 3DFXZONE MODERATOR Powerd By Voodoo5 6000 |
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JOE3000
Novice
22 Posts |
Posted - 01/07/2004 : 23:00:22
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quote: Originally posted by SuperFurryFurryThing
Don't you mean the Alpha7, the Alpha8 doesn't appear to be on the web site yet although I have sent it to Amigamerlin and Glide.
SFFT
No, no, I tested today alpha8, like Amiga said, they are online. |
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SuperFurryFurryThing
Average
375 Posts |
Posted - 02/07/2004 : 01:29:02
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ok, I think that we need a message to be posted to say that there is a new version, so that people no that there is a new version to test.
SFFT
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FBS
Initiate
Canada
80 Posts |
Posted - 02/07/2004 : 01:44:18
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The SFFT8 drivers are a bit more unstable see the picture below I get display corruption when I open and closed some windows. As for game play the two game I have (Ghost Recon and MS Flight Sim) both react the same as with the SFFT7 drivers.
Image Insert:
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Edited by - FBS on 02/07/2004 01:45:20 |
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FBS
Initiate
Canada
80 Posts |
Posted - 02/07/2004 : 03:02:19
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Some more info on these SFFT8 driver, I don't get the coruption mentioned above if my display is set to 16 bit. Also I question I would like to ask everyone. What Voodoo bios is everyone one or would it make a difference for some who are having problems?
I am using version 1.18
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Amigamerlin
Moderator
Italy

163 Posts |
Posted - 02/07/2004 : 09:57:24
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quote: Originally posted by SuperFurryFurryThing
ok, I think that we need a message to be posted to say that there is a new version, so that people no that there is a new version to test.
SFFT
All the news should be present in our home page then all the guys should take a look at the homepage. However I'll put a message in this tread when each new set of driver come out. 
Godd testing.
PS. SFFT I really need to talk to you via ICQ.
Bye |
Amigamerlin 3DFXZONE MODERATOR Powerd By Voodoo5 6000 |
Edited by - Amigamerlin on 02/07/2004 09:58:18 |
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mcmagostini
Initiate
Brazil

64 Posts |
Posted - 03/07/2004 : 13:09:50
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I'm still getting reboot issues with alpha8. The game that im currently playing is Carom3D, a pool sim. It's free and can be found here: www.carom3d.com . Just 12MB.
When using alpha7 the PC rebooted everytime i exited the game and started it again. Now with alpha8 it doesnt happen anymore, but randomly when in the game the PC reboots as well. Generally after some time that i didnt measure how much.
Glides[]s Matheus |
AmigaMerlin / SFFT / MesaFX Sempron64 3000+, 512MB DDR400 2,5-3-3-11 Voodoo5 5500 PCI (Rev 3100) ASUS K8N4-E |
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Nightbird
Moderator

1921 Posts |
Posted - 03/07/2004 : 13:25:47
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@macmagostini Are you under XP or Win2k ? Seems that this game doesn't run very well under XP because when you read their Faq : To Windows XP users. Carom3D may crash on Windows XP. You must change some option to play without crash. Right click on the Carom3D shortcut(icon) on your desktop. Properties -> Compatibility -> 'Run this program in compatibility mode for' 'Win 98 / Win Me' (or just Win98) Warning : Don't forget to change this option whenever you install game for version up.
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In-ter-ac-tive : The way video games were always meant to be played ______________________________________________
Welcome to 3dfxzone.it Community _____________________________
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mcmagostini
Initiate
Brazil

64 Posts |
Posted - 03/07/2004 : 16:46:59
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@ Nightbird
I had forgot that possible issue. Thx Im indeed running on XP.
I'll give it a try. But the matter is that with AM3.0 it *never* crashed and I always played it on WinXP. So it's not only the game itself. I still believe its an issue related to the DX core involved. Can't asure. Just my thought.
VoodooSalutes Matheus
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AmigaMerlin / SFFT / MesaFX Sempron64 3000+, 512MB DDR400 2,5-3-3-11 Voodoo5 5500 PCI (Rev 3100) ASUS K8N4-E |
Edited by - mcmagostini on 03/07/2004 16:49:39 |
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SuperFurryFurryThing
Average
375 Posts |
Posted - 03/07/2004 : 17:11:17
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FBS, what mode are you running the V5 in when you get the desktop corruptio. Can you test it in Single chip mode and fastest performance mode.
SFFT
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Nightbird
Moderator

1921 Posts |
Posted - 03/07/2004 : 17:35:33
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quote: I'll give it a try. But the matter is that with AM3.0 it *never* crashed and I always played it on WinXP. So it's not only the game itself. I still believe its an issue related to the DX core involved
Hum, the game doesn't seem very demanding : Minimum System Requirements : Windows 95, Windows 98, Windows 2k, Windows XP(XP user need to change some options) - Pentium MMX 160 or equivalent - Direct-X6.0 compatible video card - 3D card essential
Rather surprizing even... since we see so many games demanding DirX9.
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______________________________________________
In-ter-ac-tive : The way video games were always meant to be played ______________________________________________
Welcome to 3dfxzone.it Community _____________________________
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Edited by - Nightbird on 03/07/2004 18:00:21 |
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FBS
Initiate
Canada
80 Posts |
Posted - 03/07/2004 : 20:44:04
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Sorry to misslead you SFFT, the corruption has nothing to do with the 16bit or 32bit. The corruption occurs when the AA is set to Fast Performance. In 2 sample or single chip everything seems fine. |
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SuperFurryFurryThing
Average
375 Posts |
Posted - 04/07/2004 : 01:35:56
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ok that clarifies things a bit. I have made changes there.
SFFT
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