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 SFFT alpha drivers - V3/4/5 - Join to Testing
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JOE3000
Novice

22 Posts

Posted - 01/07/2004 :  11:10:24  Show Profile  Visit JOE3000's Homepage  Reply with Quote
Just finished testing your driver alpha8 for Voodoo3.

Not working with GTA III and Vice City...still hangs after 5 sec. :(


Tested on:
WindowsXP SP1 with DirectX 9.0b
Voodoo3 3000 AGP on SFFTv3alpha8
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SuperFurryFurryThing
Average

386 Posts

Posted - 01/07/2004 :  21:56:12  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Don't you mean the Alpha7, the Alpha8 doesn't appear to be on the web site yet although I have sent it to Amigamerlin and Glide.

SFFT
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Amigamerlin
Average

Italy


163 Posts

Posted - 01/07/2004 :  22:02:14  Show Profile  Visit Amigamerlin's Homepage  Reply with Quote
quote:
Originally posted by SuperFurryFurryThing

Don't you mean the Alpha7, the Alpha8 doesn't appear to be on the web site yet although I have sent it to Amigamerlin and Glide.

SFFT



Alpha 8 is online on www.3dfxzone.it homepage from 06/30/2004. Go to check

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000
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JOE3000
Novice

22 Posts

Posted - 01/07/2004 :  23:00:22  Show Profile  Visit JOE3000's Homepage  Reply with Quote
quote:
Originally posted by SuperFurryFurryThing

Don't you mean the Alpha7, the Alpha8 doesn't appear to be on the web site yet although I have sent it to Amigamerlin and Glide.

SFFT




No, no, I tested today alpha8, like Amiga said, they are online.
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SuperFurryFurryThing
Average

386 Posts

Posted - 02/07/2004 :  01:29:02  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
ok, I think that we need a message to be posted to say that there is a new version, so that people no that there is a new version to test.

SFFT
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FBS
Initiate

Canada
80 Posts

Posted - 02/07/2004 :  01:44:18  Show Profile  Visit FBS's Homepage  Reply with Quote
The SFFT8 drivers are a bit more unstable see the picture below I get display corruption when I open and closed some windows. As for game play the two game I have (Ghost Recon and MS Flight Sim) both react the same as with the SFFT7 drivers.

Image Insert:

41.34KB


Edited by - FBS on 02/07/2004 01:45:20
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FBS
Initiate

Canada
80 Posts

Posted - 02/07/2004 :  03:02:19  Show Profile  Visit FBS's Homepage  Reply with Quote
Some more info on these SFFT8 driver, I don't get the coruption mentioned above if my display is set to 16 bit.
Also I question I would like to ask everyone. What Voodoo bios is everyone one or would it make a difference for some who are having problems?

I am using version 1.18
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Amigamerlin
Average

Italy


163 Posts

Posted - 02/07/2004 :  09:57:24  Show Profile  Visit Amigamerlin's Homepage  Reply with Quote
quote:
Originally posted by SuperFurryFurryThing

ok, I think that we need a message to be posted to say that there is a new version, so that people no that there is a new version to test.

SFFT




All the news should be present in our home page then all the guys should take a look at the homepage. However I'll put a message in this tread when each new set of driver come out.

Godd testing.

PS. SFFT I really need to talk to you via ICQ.

Bye

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000

Edited by - Amigamerlin on 02/07/2004 09:58:18
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mcmagostini
Initiate

Brazil


64 Posts

Posted - 03/07/2004 :  13:09:50  Show Profile  Visit mcmagostini's Homepage  Send mcmagostini an ICQ Message  Click to see mcmagostini's MSN Messenger address  Reply with Quote
I'm still getting reboot issues with alpha8.
The game that im currently playing is Carom3D, a pool sim.
It's free and can be found here: www.carom3d.com . Just 12MB.

When using alpha7 the PC rebooted everytime i exited the game
and started it again. Now with alpha8 it doesnt happen anymore,
but randomly when in the game the PC reboots as well. Generally
after some time that i didnt measure how much.

Glides[]s
Matheus

AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E
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Nightbird
Moderator



1939 Posts

Posted - 03/07/2004 :  13:25:47  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
@macmagostini
Are you under XP or Win2k ?
Seems that this game doesn't run very well under XP because when you read their Faq :
To Windows XP users.
Carom3D may crash on Windows XP.
You must change some option to play without crash.
Right click on the Carom3D shortcut(icon) on your desktop.
Properties -> Compatibility -> 'Run this program in compatibility mode for' 'Win 98 / Win Me' (or just Win98)
Warning : Don't forget to change this option whenever you install game for version up.


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The way video games were always meant to be played
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mcmagostini
Initiate

Brazil


64 Posts

Posted - 03/07/2004 :  16:46:59  Show Profile  Visit mcmagostini's Homepage  Send mcmagostini an ICQ Message  Click to see mcmagostini's MSN Messenger address  Reply with Quote
@ Nightbird

I had forgot that possible issue. Thx Im indeed running on XP.

I'll give it a try. But the matter is that with AM3.0 it
*never* crashed and I always played it on WinXP. So it's
not only the game itself. I still believe its an issue
related to the DX core involved. Can't asure. Just my thought.

VoodooSalutes
Matheus

AmigaMerlin / SFFT / MesaFX
Sempron64 3000+, 512MB DDR400 2,5-3-3-11
Voodoo5 5500 PCI (Rev 3100)
ASUS K8N4-E

Edited by - mcmagostini on 03/07/2004 16:49:39
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SuperFurryFurryThing
Average

386 Posts

Posted - 03/07/2004 :  17:11:17  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
FBS, what mode are you running the V5 in when you get the desktop corruptio. Can you test it in Single chip mode and fastest performance mode.

SFFT
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Nightbird
Moderator



1939 Posts

Posted - 03/07/2004 :  17:35:33  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
quote:
I'll give it a try. But the matter is that with AM3.0 it
*never* crashed and I always played it on WinXP. So it's
not only the game itself. I still believe its an issue
related to the DX core involved

Hum, the game doesn't seem very demanding :
Minimum System Requirements :
Windows 95, Windows 98, Windows 2k, Windows XP(XP user need to change some options)
- Pentium MMX 160 or equivalent
- Direct-X6.0 compatible video card
- 3D card essential

Rather surprizing even... since we see so many games demanding DirX9.

______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

Edited by - Nightbird on 03/07/2004 18:00:21
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FBS
Initiate

Canada
80 Posts

Posted - 03/07/2004 :  20:44:04  Show Profile  Visit FBS's Homepage  Reply with Quote
Sorry to misslead you SFFT, the corruption has nothing to do with the 16bit or 32bit. The corruption occurs when the AA is set to Fast Performance. In 2 sample or single chip everything seems fine.
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SuperFurryFurryThing
Average

386 Posts

Posted - 04/07/2004 :  01:35:56  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
ok that clarifies things a bit. I have made changes there.

SFFT
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