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mhanor
Novice

26 Posts

Posted - 23/02/2006 :  02:21:25  Show Profile  Visit mhanor's Homepage  Send mhanor a Yahoo! Message  Reply with Quote
I've tried the sfft35 drivers. The red2blue shift is history, but the Electric! screensaver still doesn't work. It's a 2D screensaver - if you're not aware of this.

Is there a special forum where I can report bugs regarding amigamerlin's glide/opengl drivers?

Edited by - mhanor on 23/02/2006 02:33:27
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Combatman
Novice

23 Posts

Posted - 23/02/2006 :  04:57:58  Show Profile  Visit Combatman's Homepage  Reply with Quote
Tumblebugs utilizes directX. It gives an option in the menu to use direct3d or glide. In the direct 3d mode the game produces blocks as bugs. In glide mode the game refuses to run. Any tips for the reason why unrealtournement no longer works in certain levels? All I know is that unreal tournement worked 100percent until I put this card in my computer and used any 3rd party driver. My ati card played it fine.
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Combatman
Novice

23 Posts

Posted - 23/02/2006 :  05:29:41  Show Profile  Visit Combatman's Homepage  Reply with Quote
I would post sceenshots but the site says I nedd to be logged in!!!!WTF
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ps47
Skilled

Slovakia
1463 Posts

Posted - 23/02/2006 :  07:39:01  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
have you tried that glide/opengl package I have recommended? that should fix UT (btw have you tried reinstalling/patching the game?).oh,and lets stick to D3D problems here,SFFT is not doing anything with glide/opengl.I will check on tumblebugs for you tomorrow (I'll try to get it working under opengl).any other game I should check (must have a downloadable demo)?

as for images,www.imageshack.us is your friend.

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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mhanor
Novice

26 Posts

Posted - 23/02/2006 :  11:10:13  Show Profile  Visit mhanor's Homepage  Send mhanor a Yahoo! Message  Reply with Quote
ps47, if you have time and some desire, maybe you can take a look at the Electric! screensaver:
../public/uploaded/mhanor/20062231190_electric.zip
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benna
Average

Italy
376 Posts

Posted - 23/02/2006 :  18:26:24  Show Profile  Visit benna's Homepage  Reply with Quote
I tried Rome: Total war with alpha35
now the menus are ok, but the loading pages shows the same bugs of alpha34
unfortunately ingame there are many bugs:



16bit resolutions make again the game crash

EDIT: the menu bugs appears again ONLY on 1024x768x32

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

Edited by - benna on 23/02/2006 18:41:27
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SuperFurryFurryThing
Average

386 Posts

Posted - 24/02/2006 :  01:33:06  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Try testing TumbleBugs without Texture Management. I presume that you should post MesaFX bugs in the MesaFx topic. The electric screensaver problem is unresolved.

SFFT
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Combatman
Novice

23 Posts

Posted - 24/02/2006 :  17:59:27  Show Profile  Visit Combatman's Homepage  Reply with Quote
here is a screenshot. <a href="http://img526.imageshack.us/my.php?image=tumbleblockss8kh.png" target="_blank"><img src="http://img526.imageshack.us/img526/5111/tumbleblockss8kh.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
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Combatman
Novice

23 Posts

Posted - 24/02/2006 :  18:03:02  Show Profile  Visit Combatman's Homepage  Reply with Quote
ok lets try this again http://img526.imageshack.us/my.php?image=tumbleblockss8kh.png

The demo for this can be found at http://zone.msn.com/en/root/deluxe.htm?code=110429257&RefId=8302
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SuperFurryFurryThing
Average

386 Posts

Posted - 25/02/2006 :  00:15:28  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Tumble Bugs seems to run fine if you disable texture management by the driver I posted the details on how to do this earlier in this topic, a page or two back.

SFFT
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Combatman
Novice

23 Posts

Posted - 25/02/2006 :  03:26:15  Show Profile  Visit Combatman's Homepage  Reply with Quote
Culd you please explain in great detail how to access/edit the registry in xp?
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Mikulaish
Initiate

Romania
93 Posts

Posted - 25/02/2006 :  08:17:08  Show Profile  Visit Mikulaish's Homepage  Send Mikulaish a Yahoo! Message  Reply with Quote
start->run->type "regedit". ...but since you didn't know that, you should probably stay away from that. Anyway, this is not the topic to discuss such things.
Alpar
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Combatman
Novice

23 Posts

Posted - 25/02/2006 :  16:04:20  Show Profile  Visit Combatman's Homepage  Reply with Quote
Sorry just had a brainfart thats all
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Nightbird
Moderator



1939 Posts

Posted - 25/02/2006 :  16:14:12  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
quote:
Originally posted by Combatman

Culd you please explain in great detail how to access/edit the registry in xp?


Back up the registry before changing or removing values, keys...

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Nightbird
Moderator



1939 Posts

Posted - 25/02/2006 :  16:16:59  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
quote:
Originally posted by Mikulaish

start->run->type "regedit". ...but since you didn't know that, you should probably stay away from that. Anyway, this is not the topic to discuss such things.
Alpar


Right.
Remember, this is the thread for SFFT' D3D core.
If you have problems with glide/openGl or others issues ... thanks to open a new thread in the right section because here you will be off topic.

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