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FBS
Initiate

Canada
80 Posts

Posted - 11/06/2004 :  15:26:52  Show Profile  Visit FBS's Homepage  Reply with Quote
These drivers are great. Do you plan on making tools for thes drivers?
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Glide
Web Admin

Napoli


26595 Posts

Posted - 12/06/2004 :  10:59:01  Show Profile  Visit Glide's Homepage  Reply with Quote
Newer and download ready releases by SuperFurryFurryThing. These are:

- SFFT alpha4 Driver - Voodoo4/5 - Win2k/XP

"This driver fixes a Max Payne problem and a graphic corruption problem"


- SFFT alpha3 Driver - Voodoo3 - Win2k/XP

"This driver fixes 2 sample AA problem"

Tnx to SFFT and good luck to all.


Welcome to 3dfxzone.it Community

Join us! | 3dfxzone.it | hwsetup.it | forumzone.it
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SuperFurryFurryThing
Average

386 Posts

Posted - 12/06/2004 :  22:30:58  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Can people please test the Alpha4 drivers, with the problems reported with Unreal 2, Max Payne and Vice City. I would like further information on the Vice City problem, is the V5 being run in Single chip mode or default.

SFFT
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Kyon_CoraeL
Novice

47 Posts

Posted - 13/06/2004 :  03:45:46  Show Profile  Visit Kyon_CoraeL's Homepage  Reply with Quote
I tried the new drivers. there are still the same problems. I was using default. I hope this helps. I also found this new problem with a game called Liveforspeed, where my FPS spikes. www.liveforspeed.net you can download it there. When I use amigamerlin I don't have these problems.

But on the positive side you've improved OpenGL Quality and Performance. on Return to castle wolfenstein: Enemy terroritory with the newest MESAFX I get 75 FPS when I get 60 with amigamerlin. enemy terroritory is also a free game
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Amigamerlin
Average

Italy


163 Posts

Posted - 13/06/2004 :  06:10:52  Show Profile  Visit Amigamerlin's Homepage  Reply with Quote
quote:
Originally posted by Kyon_CoraeL

But on the positive side you've improved OpenGL Quality and Performance. on Return to castle wolfenstein: Enemy terroritory with the newest MESAFX I get 75 FPS when I get 60 with amigamerlin. enemy terroritory is also a free game



Sorry but the improvment are due because of Mesa; SuperFurryFurryThing are doing a great job but on D3D side!

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000
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Kyon_CoraeL
Novice

47 Posts

Posted - 13/06/2004 :  10:11:36  Show Profile  Visit Kyon_CoraeL's Homepage  Reply with Quote
O... well he's doing a great job none the less. too bad I don't have other direct X games installed at the moment.

for instance, The Vice city splash screen start isn't screwed up anymore... just while I am playing

Edited by - Kyon_CoraeL on 13/06/2004 10:12:45
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SuperFurryFurryThing
Average

386 Posts

Posted - 13/06/2004 :  13:42:53  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
As I understand your post, you are running Vice City in default fastest performance mode on a V5. One thing that I noticed in GTA3, is that it goes an awfull lot faster in single chip mode. Could you try setting single chip mode using some 3dfx tools Amigerlins would be ok. and try it again, and confirm that the problem is still there and see whether the performance is better.

SFFT
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Flitz
Novice

Brazil
2 Posts

Posted - 14/06/2004 :  20:02:24  Show Profile  Visit Flitz's Homepage  Reply with Quote
Great news!!! with these new Alpha4 driver, my Voodoo3 is running FreeLancer at WinXP!!! before that these game can only be played in Win9x.

VOODOO3 2K PCI - WinXP SP1 ==== check TrillPack at http://free-internet.no-ip.org/trillpack
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agrelaphon
Average

Greece


164 Posts

Posted - 14/06/2004 :  21:46:07  Show Profile  Visit agrelaphon's Homepage  Reply with Quote
quote:
Has anyone tested the V3 drivers.



D3D part is the fastest I have seen so far (how did you do that? is it a NEW core?), it plays new UT, but I don't have so many games to test.
What do you mean by "This driver fixes 2 sample AA problem" ??
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Flitz
Novice

Brazil
2 Posts

Posted - 14/06/2004 :  22:58:08  Show Profile  Visit Flitz's Homepage  Reply with Quote
Freelancer started fine. But now, after some minutes playing the computer simple freezes.

VOODOO3 2K PCI - WinXP SP1 ==== check TrillPack at http://free-internet.no-ip.org/trillpack
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SuperFurryFurryThing
Average

386 Posts

Posted - 15/06/2004 :  01:00:54  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Agrelaphon which game so you refer to as UT.

SFFT
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FBS
Initiate

Canada
80 Posts

Posted - 15/06/2004 :  13:58:26  Show Profile  Visit FBS's Homepage  Reply with Quote
I am having a problem getting the SFFT drivers to work again with Flight Sim software. I recently had to format and reinstall everything on my PC. I wont go in to that (lets just I did something stupid)
As I had the problem before the SFFT drivers are causing the flight sim game not to be 3D compatible and shutting down the way the Fight sime works with this. I have tried uninstalling and reinstalling the drivers ( this is what worked before ) but still the game will not function. My Ghost recon is working fine. AAlso on thing to not is that the DXDIAG test tell me that "Direct 3D 9 Test Result: Display Driver does not support API (DDI version too low)" I dont know if this has to do with it. I really would like the SFFT driver to work again, it was doing a real nice job before. Tonight I will try to delete the 3DFX reg entry then try to reinstall. Any thoughts on this?
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agrelaphon
Average

Greece


164 Posts

Posted - 15/06/2004 :  18:57:57  Show Profile  Visit agrelaphon's Homepage  Reply with Quote
quote:
Agrelaphon which game so you refer to as UT.

SFFT


UT2003 and UT2004. They play fine
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SuperFurryFurryThing
Average

386 Posts

Posted - 15/06/2004 :  20:35:04  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
I have noticed a problem with another game running under DX9, which failed to find a display adapter. I have fixed the problem in the Alpha 5 driver. As the driver supports the DX7 and DX8 API's only, I am not surprised that it refuses to try the DX9 API. I get the same result using DxDiag. I am aware that Amigerlin 3 and the 3dfx drivers, seem to support the DX9 API under DxDiag, but I think that they are actually running the DX7 API anyway. I would try the Apha5 drivers when Glide posts them. There is a minor problem with them when you try to inspect the driver properties from the desktop, but it is not fatal. I am continuing to work the reported problems.

SFFT
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patience
Novice



10 Posts

Posted - 15/06/2004 :  21:09:09  Show Profile  Visit patience's Homepage  Reply with Quote
Of course, my Voodoo 5 (and others) succeeds without problem DxDiag under DirX9 and simply because DirX9 is (still) backwards compatible.
But my Card is even not a DirX8 card.
But if a game needs absolutely some features of DirX9, you have "some chances" that the game will not start without forgotting that "some" games like ATI and NVidia cards and only them.
Why do you say that your driver refuses to try the DX9 Api ?
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