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kalte
Novice

Chile


46 Posts

Posted - 04/05/2008 :  08:37:57  Show Profile  Visit kalte's Homepage  Reply with Quote
Finally 1.0 release! I installed it today and tested what I can:
- 1440x900 resolution, like with previous versions of the driver, must be added manually with PowerStrip. Maybe contacting the developer of PowerStrip for some help it would be possible to add this resolutions, as well as all the other common widescreen resolutions, permanently to the driver.
- Heroes III works perfect.
- WarCraft III and Windows explorer now lets me choose resolutions up to 2048x1536. Previous driver only let me choose up to 1280x1024.
- UT99 works at very high FPS on D3D mode at max details, like with old alpha drivers (so high that the game is unplayable, I think it is because of the dualcore CPU). I tested it on Glide mode and the game also runs very fast at 1280x1024 at max detail. On Glide mode it only lets me choose 4:3 resolution, on D3D it gives me the option to play it at 1440x900, I assume that Glide mode doesn't use at all the available desktop resolutions but D3D does.
- CrystalMark OpenGL test still needs to use MesaFX to works. PowerStrip also needs it for an option to check OpenGL version.
- DivX videos are working OK around 18% CPU usage. I don't have any DVD close to me so I can't test them now.

It is so good to see that driver development is still going on, keep the good work!

DFI Infinity nForce4 UltraII M2 || Athlon 64 X2 5000 || 2GB RAM (2x1024) DDR2 || HDD 40GB || LG DVD Writer || Voodoo3 2000 PCI @ V3 3000
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Raff3DC
Average

Germany


348 Posts

Posted - 04/05/2008 :  13:23:20  Show Profile  Visit Raff3DC's Homepage  Reply with Quote
I did further investigation using my V56k. The rainbow textures and other corruption also appear in 3DMark2001SE and No One Lives Forever 2. Now we know four apps with this bug: These two and the Max Payne games. Important to mention again: Up to 1.024x768x32 the textures are fine.

Later, I played a bit with the texture options in 3DMark2001SE using the 1.600x1.200 screen resolution. 16 Bit textures seemed fine to me, "compressed" (which means 32 Bit and S3TC afaik) showed the errors first. "32 Bit" (uncompressed) caused even worse bugs ... and my card finally freezed. It seems to me that there is an internal problem if the VRAM is full. SFFT, does this help you?

The funny thing is: 3DMark2000 never shows the texture corrution.

Greetings,
Raff

The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

Edited by - Raff3DC on 04/05/2008 13:26:05
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Chosen_One
Novice

Germany
26 Posts

Posted - 04/05/2008 :  13:45:52  Show Profile  Visit Chosen_One's Homepage  Reply with Quote
Great news!

I hope v1.0 will not be "the final one". Keep on programming! You do a really great job for this community!
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m14radu
Average

Romania
447 Posts

Posted - 04/05/2008 :  17:39:31  Show Profile  Visit m14radu's Homepage  Send m14radu a Yahoo! Message  Reply with Quote

Agatha Christie:







Some texture errors: look at the roof right.

CSI Demo:



All at 4xAA on Voodoo5 5500.

Regards.
Radu.

Follow your dreams !
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kalte
Novice

Chile


46 Posts

Posted - 04/05/2008 :  17:53:10  Show Profile  Visit kalte's Homepage  Reply with Quote
Hi. Today I tested DVD playback with PowerDVD. It is using around 25% CPU power and with an older version it used around 17%.

I corrected the issue I was having with UT99 being at so high FPS that made it unplayable. I used ImageCFG to modify CPU affinity and set it to use only one core, now I have constant frames and the game runs perfect at max detail on D3D at 1440x900.

DFI Infinity nForce4 UltraII M2 || Athlon 64 X2 5000 || 2GB RAM (2x1024) DDR2 || HDD 40GB || LG DVD Writer || Voodoo3 2000 PCI @ V3 3000
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Pulsus
Novice

Brazil


31 Posts

Posted - 06/05/2008 :  21:10:34  Show Profile  Visit Pulsus's Homepage  Send Pulsus an ICQ Message  Reply with Quote
I can´t believe that, SFFT version 1.0, the best news i have about my voodoo card.

Thanks a lot SFFT for the great job, and pelase don´t stop it, if you need some support just open a way to we (all voodoo lovers) send some funds to keep the driver development.

I will make some tests at weekend.

VOODOO Forever....

Athlon XP-M 2500+ @ 2312 - 1,65Vcore - Aircooled
Asus A7V133
Micron 512MB Pc133 SDRAM @ 3,55V
Voodoo 5 5500 64MB AGP
Sound Blaster Live Value
40GB Seagate 7200RPM
16x/48x/24x/48x LG Combo
Sansung Syncmaster 750s 17"
Seventeam 350W PS
Huge AVC 12cm fan
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benna
Average

Italy
376 Posts

Posted - 06/05/2008 :  21:37:12  Show Profile  Visit benna's Homepage  Reply with Quote
I tested SFFT 1.0
now GTA San andreas WORKS PERFERCTLY in single chip!!!!
With both vsa enables appears some coloured stripes both in game and in menus, but performances are good.
Also in 3DMark00 rendering errors (in inter-test screens) in single chip are gone!
Terrific work SFFT!!!
You are so close to have GTA:SA working on voodoos, please don't stop your work!

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5
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ggab
Average

Argentina


294 Posts

Posted - 07/05/2008 :  02:52:57  Show Profile  Visit ggab's Homepage  Send ggab an ICQ Message  Click to see ggab's MSN Messenger address  Reply with Quote
yessssss, very thanks you SFFT! the 1.0 release rock for sure

i'me very happy, as all together in all aorund the word
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osckhar
Average

Spain


334 Posts

Posted - 07/05/2008 :  19:02:23  Show Profile  Visit osckhar's Homepage  Reply with Quote
3DMark2001SE
C2D@2.166MHz
V4 4800 AGP 64Mb @166MHz

- SFFT vers. 1 - 1.805Points
- SFFT Alpha 59 - 1.807Points
- Amigamerlin - 2.051Points
- Amigamerlin R1 - 2.040Points
- Amigemerlin R11 - Fail
- Beta KoolSmoky - 2.080Points


Oscar

- V6k Team -
¿Leyenda? ¿Mito? ¿Ficción? No... ¡Realidad!


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kukucs
Novice

Hungary
21 Posts

Posted - 08/05/2008 :  22:00:46  Show Profile  Click to see kukucs's MSN Messenger address  Reply with Quote
haliho
Witch motherboard's chipset functional sft 1.0 ??
p35, x38, 965 , nforce 5xxxx??? sorry english language..
I will buy new motheboard .
thxx
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osckhar
Average

Spain


334 Posts

Posted - 08/05/2008 :  22:36:52  Show Profile  Visit osckhar's Homepage  Reply with Quote
quote:
Originally posted by kukucs

haliho
Witch motherboard's chipset functional sft 1.0 ??
p35, x38, 965 , nforce 5xxxx??? sorry english language..
I will buy new motheboard .
thxx



Hello,
I have tried differents motherboards wihtout luck with my C2D and V5 PCI:
- ix38
- Via PT880 Pro/Ultra
- i865PE
- i975

If you are using a V5 PCI the best way is go for a AMD platform. SFFT driver with new Intel system does not work very well though.

ps. I hope SFFT can fix such bug.

Oscar

- V6k Team -
¿Leyenda? ¿Mito? ¿Ficción? No... ¡Realidad!


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Glide
Web Admin

Napoli


26595 Posts

Posted - 08/05/2008 :  22:43:03  Show Profile  Visit Glide's Homepage  Reply with Quote
Hi ALL.

quote:
Originally posted by osckhar

3DMark2001SE
C2D@2.166MHz
V4 4800 AGP 64Mb @166MHz

- SFFT vers. 1 - 1.805Points
- SFFT Alpha 59 - 1.807Points
- Amigamerlin - 2.051Points
- Amigamerlin R1 - 2.040Points
- Amigemerlin R11 - Fail
- Beta KoolSmoky - 2.080Points


Oscar



Oscar, thank you a lot for this comparison. It's very userful.
Just a question: could you make new tests using some game?

Bye bye

Welcome to 3dfxzone.it Community

Join us! | 3dfxzone.it | hwsetup.it | forumzone.it
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osckhar
Average

Spain


334 Posts

Posted - 09/05/2008 :  10:22:54  Show Profile  Visit osckhar's Homepage  Reply with Quote
quote:
Just a question: could you make new tests using some game?

Of course! Let me see what games I can use on new test. I will try with games launched between 2001-2003 Year.

Oscar

- V6k Team -
¿Leyenda? ¿Mito? ¿Ficción? No... ¡Realidad!


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Glide
Web Admin

Napoli


26595 Posts

Posted - 09/05/2008 :  17:49:25  Show Profile  Visit Glide's Homepage  Reply with Quote
Hi Oscar

you could begin testing these games or demos: Unreal Tournament 99 (in both Direct3D and GLide rendering modes), Unreal Tournament 2004, Quake 3 Arena (testers on 3dfxzone.it italian forum - their reports on SFFT 1.0 driver are here http://www.forumzone.it/showthread.php?t=26683 - had issues/crashes running Quake 3 with FSAA enabled on Voodoo5 cards) as well as Half-Life 2 titles.

Let me know,

TNX.

Bye bye

Welcome to 3dfxzone.it Community

Join us! | 3dfxzone.it | hwsetup.it | forumzone.it
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kukucs
Novice

Hungary
21 Posts

Posted - 09/05/2008 :  21:10:28  Show Profile  Click to see kukucs's MSN Messenger address  Reply with Quote
thxx osckhar
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