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 3D-Analyze and TnL games
 warhammer online
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2 Posts

Posted - 22/09/2008 :  12:42:08  Show Profile  Visit Demian29's Homepage  Reply with Quote
hello all. is there any way to play warhammer online using the intel(r) mobile express 945 chipset? thanks in advance


1 Posts

Posted - 25/09/2008 :  07:55:09  Show Profile  Visit skelet0r's Homepage  Reply with Quote
I would also like to know the same thing.

[14:52:00.298]:OS Version: Windows Vista With Service Pack 1
[14:52:00.298]:Adapter: [Mobile Intel(R) 965 Express Chipset Family]
[14:52:00.299]:[Driver Version] [WHQL Certified: No] [VendorID: 8086 (2a02)]
[14:52:00.299]:Video Memory: 256mb
[14:52:00.299]:Processor: Intel(R) Core(TM)2 Duo CPU T7250 @ 2.00GHz: 1995
[14:52:00.299]:Number of CPU Cores: 2
[14:52:00.299]:SSE Supported: Yes
[14:52:00.299]:System Ram: 2037 mb
[14:52:00.299]:Pixel Shader: 3 Vertex Shader 0: FAILS min specs, requires version 2
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Posted - 25/09/2008 :  11:27:41  Show Profile  Visit Demian29's Homepage  Reply with Quote
good news is that i got it to work using a program called swiftshader. check it out. bad news is that the game is almost uplayable cause of low fps but i m still working on how to ix that
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1 Posts

Posted - 25/09/2008 :  17:43:02  Show Profile  Visit pierce768's Homepage  Reply with Quote
I've been having the same problem as you. Unfortunately I also get unplayable FPS when using swiftshader.

But swiftshader isn't bypassing the pixel shader, its just using your cpu to power the graphics as well and unless you have an amazing cpu the fps wont get better.

What I was hoping would be possible would be to use swiftshader to get past the warhammer system check, but the be able to disable the pixel shader so my fps doesn't blow so bad.

Anyway please let me know if you figure anything out, I'll do the same.
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