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 Voodoo2 Setup and tweaking
 Voodoo2 goldpack for xp/ directx 9.0b problem!!
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Posted - 07/04/2004 :  18:57:57  Show Profile  Visit wolfman's Homepage  Reply with Quote
Please can you help!!!
i am trying to get direct x 9.0 to recognise my voodoo2 card (direct x is needed for combat flight sim) i know the driver update is ok for all my open GL games are fine.(thanks) can you suggest a fix so that direct x 9.0 recognises my card???


545 Posts

Posted - 07/04/2004 :  20:58:49  Show Profile  Visit amp_man's Homepage  Reply with Quote
Under windows 2k/XP, you can't use directx on the V2. On windows 9x/ME, it only really supports up to DirectX 5.0, 7.0 if you're lucky, but 9.0 is pretty much a dream.
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Posted - 07/04/2004 :  21:13:05  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
You're under XP ? so no luck and simply because the Win2k kernel doesn't support the addons cards (the multimedia device). So under Win2k, XP, NT4, you have a support "only" for OpenGl and GLide.
If you want use DirX under XP, that will be with your main gfx or you need to use again Win9x.

ps : DirX9 has also "some difficulties" to recognize a Voodoo2, you will understand that if you run DxDiag under Win9x.

ps : what version of CFS do you try to run (1, 2, 3...) ?


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Edited by - Nightbird on 07/04/2004 21:30:06
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3 Posts

Posted - 07/04/2004 :  21:38:00  Show Profile  Visit Vuuduu2's Homepage  Reply with Quote
Hello Wolfman, I am happy that you got the anwer from Nightbird. Got the same problem since I installed a Voodoo2 on XP last monday.
See http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=792.
Yesterday I moved the Voodoo2 to a W95 machine. Please keep reporting your experiences with Voodoo on this forum, cause I think we might encounter similar problems.
... like POD failing installation among others.
Have fun!
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