Motion blur

Started by PanoramixDruida, 19 November 2004, 00:59:36

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PanoramixDruida

I remember the days when 3dfx introduced the T-Buffer and the exceptional effects in it: Real-time Full-Scene HW Anti-Aliasing, Deep of Field Blur, Motion blur, Soft Shadows, Soft Reflections, etc.
I remember the only Motion blur project at the time -Quake III Arena- and the fantastic look of it.
Today, I've played Motorhead. I didn't know that has built in Motion blur effects. Do you wanna see them?. To me, they're great!!!. Do you know other Motion blur games?









 

unknownusermx

yep.. I know a couple of this games:

Moto GP 2 (No FSAA and Medium Res needed -800x600-, just put enable the special effects option in the game config)...

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Crimsonland (if u set FSAA at 2x or 4x... u'll always get the Motion Blur effect)

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and.. Hitman Contracts is supposed to support this effects...

Hitman: Contracts is powered by the latest iteration of IO's ground-breaking Glacier engine, enabling incredibly detailed and graphically rich environments. In addition to running more than four times faster than Hitman 2, Hitman: Contracts introduces amazing post-filter technology including motion blur, depth-of-field, bloom and real-time colour correction resulting in the most stylish and cinematic experience ever witnessed in a video game.

http://www.3dactionplanet.com/hitman47/hitman3/profile/

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ArchAngelCD

The motion blur on that bike looks great!!!
The cars look good to but that bike really shows the blur.
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PanoramixDruida

Yes Arch, it really, really looks great!!!.
Do you know some deep of field blur games?
 

ArchAngelCD

Sorry, I don't know of any... I only play a few games and none have motion blur. (that I know of)
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Asus P4P800 i865PE | Intel 3.2 GHz P4C | 2048 Mb Kingston PC3200 Dual Channel DDR SRAM | 160 Gb Western Digital SATA HD | NEC ND-3520 16X DVD-RW | WinXP Pro SP2 | ATI Radeon X850 Pro | 6-channel AD1985 audio CODEC | 3Com 3C940 Gigabit LAN | Diamond Monster 3D II 24Mb SLI