Some other benchmarks by V2SLI and MESAFX

Started by secretfj, 20 October 2004, 17:33:24

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secretfj

1st one is GL_EXT_reme:
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Results:
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Overdraw/HSR:
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Overdraw factor 3, back to front: 58.76 fps
Overdraw factor 3, front to back: 58.77 fps
Overdraw factor 3, random order:  58.77 fps

Overdraw factor 8, back to front: 23.23 fps
Overdraw factor 8, front to back: 23.23 fps
Overdraw factor 8, random order:  23.23 fps

Fillrate:
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Pixel fillrate: 167.29 MegaPixels / s
Texel fillrate: 330.35 MegaTexels / s

T&L/High polygon count static display list:
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Pure transform: 3662914 vertices / s
2 point lights: 1260801 vertices / s
8 point lights: 436988 vertices / s
2 directional lights: 2617978 vertices / s
8 directional lights: 1598709 vertices / s

High memory bandwidth load/texture cache efficiency:
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One  1024x1024x32 texture:  224.17 fps
Four 1024x1024x32 textures: 224.14 fps

the second one is VillageMark by PowerVR
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OGLVillageMark v1.22

Average FPS:  8
Benchmark: 1800 frames

Vendor: Brian Paul
Renderer: Mesa Glide v0.61 Voodoo2 SLI
Version: 1.2 Mesa 6.2

Resolution: 1024x768x16
Trilinear: ON
Texture compression: OFF
Multitexture: 2+1 layers
Max. Texture used: 512x512

CPU Description: Intel Pentium III
CPU Speed: 1550 Mhz.
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