Voodoo3 2000 PCI

Started by Tualatin, 06 May 2009, 02:10:30

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Tualatin

Got myself another card. Another time killer. I am a little puzzled by this one though. Used SFFT 1.5 drivers on both Voodoo cards, the PCI version managed to "boot" everything else I had around my rig. Now it's either SGRAM memory or just a big phat fluke. Although I re-run the test multiple times. Hmm.

Image Insert:

74.47 KB
 

Glide

Which games don't run with Voodoo3 AGP version while run on PCI version?

Bye bye

Tualatin

#2
Thanks for your message. I perhaps should have clarified this in my original post. I do not have any compatibility issues at all. With the only exception of this test as both of my PCI Voodoo's [V3 & V5) run significantly faster in 2D mode. It's not really an issue rather just an interesting observation, it may also have something to do with my motherboard [GA-6OXM7E] or the software suite I am using.

Gaming wise, using SFFT 1.5 drivers the only "abnormality" I can think of is this. In NFS3 I don't get 3dfx logo on startup using Voodoo3. Whereas I do with my V5. Also on V5 the game feels a lot foggier / glide'ier if I could say so. The official Voodoo3 [voodoo2a.dll] renderer is used. If I change the renderer to an older version, I get the logo back and all the fog effects. Again, this is not necessarily an issue with the SFFT drivers. Has been a mystery to me since.

EDIT:

The fast and the curious could check the NFS3 voodoo renderer below:

//public/uploaded/Tualatin/200959165055_voodoo2a.zip

#1 is the one came with the official Voodoo3 patch
#2 I got it elsewhere, lighter in size, older version

Right now I am on V3 2000 PCI. In #2 I get Glide-like fog effects whereas the other looks more like plain D3D. Check Hometown track, the tunnels area. The Sky is different as well.

Okay, I've just checked the scene with my Wee5.... exactly the same. Anyhow, I'm sticking with the outdated renderer for now.

Shame on EA [:p]

EDIT 2:

I re-run everything again and now it makes sense. Sorry about that.