SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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Garth

Is there any chance to get the matrox parphelia ig3 demo working?
CF

SuperFurryFurryThing

The Alpha13 drivers are now available for testing, there is a link to them via the home page.

SFFT
 

FBS

No change for me with the SFFT13 drivers. Ghost Recon works well. As for my kneeboard in Microsoft Flight Sim 2004 same problem with the bllack window. In Fast preformance my frame rates crunches to a halt with the kneeboard open and in 2 sample the frame drop is about 20%.
 

Voodoo5

@SuperFurryFurryThing,

Could you try to see if its possible to get your drivers working with Halo, it seems as if it only works in a win 9x enviroment at the moment ? Would be a great achievement to get this game working on appropriate Voodoo cards on xp/2000 [8D]
 

SuperFurryFurryThing

As for Halo, I have not seen any information as to whether it works or not. I simply don't know. Are you claiming that it doesn't work, have you tried it.

SFFT
 

osckhar

QuoteAs for Halo, I have not seen any information as to whether it works or not. I simply don't know. Are you claiming that it doesn't work, have you tried it.

SFFT]
Hi SFFT,

I have tried that game, and it doesn't work!

pd. Anyway, congratulations for the job! :D

Regards,
Oscar

SuperFurryFurryThing

Can you supply more information on how Halo fails. What driver did you use, have you tried the latest driver. How far did Halo get into starting etc.

SFFT
 

Victor

Thank You for this great job, SFFT!
But some bugs are still exists, i.e. in the Need For Speed HP2 special effects on the cars don't work (no mirrors and goround shading) and Mechwarrior 4 Mercenaries reboot the machine with BSOD.

SFFT Alpha 13, Athlon XP 1700+, 256 Mb DDR, Voodoo 5 5500 AGP, GA-7FX+.
 

vykupitel

Is anybody able to run Enclave game? http://www.enclavegame.com/ I was able to run only with 1.07.00 drivers. On SSFT it only said that it cannot find DX8 renderer.
AthlonXP 1.86GHz@2.2GHz (barton), 1024MB PC400 RAM,MSI KT6-Delta LSR,
Voodoo5 6000 rev. 3700 A1 + Voodoo4 4200 AGP(Daytona) and many more...

osckhar

QuoteCan you supply more information on how Halo fails. What driver did you use, have you tried the latest driver. How far did Halo get into starting etc.

Ok!
HALO vers. DEMO
SFFT 13 Driver
WinXP SP1 Directx9.b
The game shows a 'screen-note', this card doesn't support the minimal requirement for this game.

Regards,
Oscar

Nightbird

#220
Since i was able to see the first screen where you see the title of the game (Halo - Gearbox - Bungic) (after "some" hours of thought [:p]), i can say for the moment :
- the game doesn't support "naturelly" a 3dfx card
- 3DAnalyzer seems absolutely needeed in order to "start" the game (or new error message)
but immediately
- i get a "Halo - Fatal Error"
A problem occured initializing Direct3D-Hardware acceleration, may be disabled, please run DXDiag
("of course", DXDiag runs perfectly) (perhaps a problem with 3DA)

Asap, i will install again Win2kPro and the demo.
---------------------------
V5 5500 agp - Win2kPro SP2 - DirectX9.b - Barton 3000+ - SFFT 13/Dirx8
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In-ter-ac-tive :
The way video games were always meant to be played
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SuperFurryFurryThing

I don't suppose that anyone has tried the commercial version of Halo. I wonder whether the Demo requires Hardware T & L, I thought that the game didn't need it.

SFFT
 

Nightbird

T&L
perhaps but when i enabled this feature in 3DAnalyzer (software or hardware), that doesn't help to start the game. You need to play with the options dedicated to the performance in the utility.
If this game can run under Win2k/XP, that will be probably with a very good tweaking and a good driver. [:p]
Hum, other thing : i tried the x3dfx beta driver 13/02/2001 and the demo didn't "started" even with 3DA, a little amazing since this is the core which ran the game but under Win9x.
Asap, i might try other drivers and indeed owning the full game would be more interesting.
______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

SuperFurryFurryThing

It would be interesting to know what settings were used to get it to run under Win9x. I believe that the last 3dfx beta for Win9x, is still the best core in some respects. The core the later drivers are based on is an earlier less advanced version. I would suggest that you try the demo is fastest performance or single chip modes under SFFT as these have more texture memory availble.

SFFT
 

omega_supreme

#224
There is a hacked cfg file to run Halo under win9x. Althoug i have to add that i only got it working with Raziels Evolution friver.

http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=1092&SearchTerms=Halo

Oops i see now what you mean...ignore the post please [:I]