Help Call of Duty 4

Started by happy_day509, 30 November 2009, 17:24:10

Previous topic - Next topic

happy_day509

I have onboard graphic card that support pixel shader 2.0. I use 3D-Analyze to play Call of Duty 4 but there's a problem "Video card or driver doesn't support UBYTE4N vertex data". Problem of vertex shader and TnL are solve. Who can tell me how to config to play COD 4.Sorry about my English, I'm Vietnamese so my English's very bad.
   My PC:CPU Dual Core E5200 2,5GHz.Ram 2Gb.GPU Intel GMA 3100 384Mb.

Image Insert:

64.54 KB
 

Rolo01

You could try SwiftShader :
http://www.gamedev.net/community/forums/topic.asp?topic_id=489138
But don´t expect too much, now everything is rendered by the CPU.
That may be extremely slow.
You should consider buying another graphics card.
 

happy_day509

I have used Swiftshader but It's very slow, very lag.Another ideas?
 

THE-KILL119

QuoteOriginally posted by happy_day509

I have onboard graphic card that support pixel shader 2.0. I use 3D-Analyze to play Call of Duty 4 but there's a problem "Video card or driver doesn't support UBYTE4N vertex data". Problem of vertex shader and TnL are solve. Who can tell me how to config to play COD 4.Sorry about my English, I'm Vietnamese so my English's very bad.
   My PC:CPU Dual Core E5200 2,5GHz.Ram 2Gb.GPU Intel GMA 3100 384Mb.

Image Insert:

64.54 KB
 

Nightbird

THE-KILL119, Hi
Is your problem the same like happy_day509 ?
______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

Glide

QuoteTHE-KILL119, Hi
Is your problem the same like happy_day509 ?
Same question also for me...:)

Bye bye