SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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benna

Xiah running on v5 5500 pci and SFFT Alpha41

some texture errors and quite low framerates (framerate isn't good with x800 too)





my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

rene_mastar

O.K.,
I have found SFFT Alpha 41 and testing "Sims 2" on my system again over weekend.
I hope "tmon" and "tmoff" are working now.

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa40 + 3dfx-Tools
*My System*
 

Raff3DC

#1172
Any news about the changes in v42? ;)

Greetings from Germany,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

Ralf

powered by
3dfx Voodoo5500 Rev.A1 3000 With DVI out based on MT-55
Intel C2d @ 3,7ghz + P35

Me

Great job with the drivers.Keep going and we'll reach what no one belived at the start of this.:D
I tested Heroes v with 3dAnalyse ,because game crashed without it.I emlated the bump and the cube maps.The menu worked perfect but when I tried to play a map or to begin a campaign the game crashed.
Here are some screenshots.





My sys:
 Athlon Xp 1800+ , Kobian Kt133A FSX , 768 Mb SDRAM @ 133Mhz , Voodoo 5 5500 AGP(bios 1.18) ,Audigy 4 Bulk , Win Media Center 2005
 

rene_mastar

QuoteOriginally posted by SuperFurryFurryThing

To Turn Texture Management off run TmOff.exe only and then reboot, then do your testing, if you want to turn texture management back on then run TNON.exe and then  reboot. The links to the driver download don't appear to work any more, can someone look at this please.

SFFT


I have tested "tmon.exe" and "tmoff.exe" with SFFT Alpha 41 and "Sims 2" on my system.
Bud nothing changes, even if I reboot the system after "tmon.exe" and "tmoff.exe".[:(]

Possibly there is any mismatch with these switches and my system.
Or they won't work on Voodoo 5 AGP with "Sims 2".?.[:(]

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa41 + 3dfx-Tools
*My System*:)

[:(!][xx(][V][:0][:(][?][}:)][:(!]
Image Insert:

112.26 KB
 

Rolo01

#1176
Got a BSOD again with SFFT Alpha 42 and Codename:Panzers Phase 2 Demo, where Alpha 41 worked fine :

STOP: 0x0000008E (0xC0000005,0xBFA1DCF0,0xF21BEA18,0x00000000)
3dfxvs.dll - Address BFA1DCF0 base at BF9C3000, DateStamp 454bb787

Test system :
Voodoo4 4500 AGP
Pentium4-3400
WinXP SP1
 

Me

Sorry for the pics :D.

Here are the right ones.





And the driver was sfft alpha 42.i should rectify the game crashes after the game loads the map.

My sys:
 Athlon Xp 1800+ , Kobian Kt133A FSX , 768 Mb SDRAM @ 133Mhz , Voodoo 5 5500 AGP(bios 1.18) ,Audigy 4 Bulk , Win Media Center 2005
 

Raff3DC

#1178
First impressions with SFFT Alpha 42 and Voodoo5 6000:

Gothic:

- 32 Bit is faster than 16 Bit (up to 1024x768)
- the colored square now only appears in resolutions > 1024x768 and only in 16 Bit
- despite the square, even 1600x1200 with 16 Bits runs fine ...
... contrary to 32 Bit, where everything above 1024x768 is extremely slow

Max Payne 2:

- no square visible!
- everything above 1024x768(x32) is extremely slow (single chip speed!)

LFS S2:

- the colored square now only appears in resolutions > 1024x768 and only in 16 Bit
- despite the square, even 1600x1200 with 16 Bits runs fine ...
... contrary to 32 Bit, where everything above 1024x768 is extremely slow
- 8x AA still causes a BSOD
- still graphic corruption when switching the camera (until a change in the graphic options)


As you see, the card has still major SLI problems. It seems to me that 32 Bit in resolutions above 1024x768 is buggy in general. As I've tested in Max Payne 2, single chip mode shows the same speed! Would be nice if you could investigate the SLI errors a little closer, SFFT. :)

Greetings from Germany,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

Raff3DC

#1179
1. Sam & Max – Culture Shock Demo runs very nice on my V5 6000! :)

=> http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=4899

2. Pro Evolution Soccer 6 Demo works with SFFT Alpha 42. But very slow and in every resolution there's a missing (= black) part of the screen. AA doesn't solve this, it's just getting even slower. Windowed everything is visible ... but then it's completely unplayable. €dit: Ok, Low Quality runs fine up to 1024x768!

I'm still testing ...

Greetings,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

rene_mastar

QuoteOriginally posted by rene_mastar

QuoteOriginally posted by SuperFurryFurryThing

To Turn Texture Management off run TmOff.exe only and then reboot, then do your testing, if you want to turn texture management back on then run TNON.exe and then  reboot. The links to the driver download don't appear to work any more, can someone look at this please.

SFFT


Pic "Sims 2" on Voodoo5 AGP.

[:(!][xx(][V][:0][:(][?][}:)][:(!]
Image Insert:

112.26 KB

I have tested "Sims 2" in Hardwaremodus with SFFT Alpha 42.
The effect is the same:
# tmon.exe and tmoff.exe are not working with Voodoo5 5500 AGP and "Sims 2" (restart: no effect)
# the textures are turning from black to red ( only "force MIP map-dithering" did the trick bud extremely slower[:(] )
# performance could be better

;)Some guys said on Voodoo4 performance its better;)
[?]How could it be?[?]

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa42 + 3dfx-Tools
*My System*:)
 

SuperFurryFurryThing

Try running SIMS 2 in single chip mode. That should be like running it on a V4, and see if you get the same results. You setup single chip mode via the tools, althgough you should reboot after setting it to make sure that it has been set.

SFFT
 

rene_mastar

QuoteOriginally posted by SuperFurryFurryThing

Try running SIMS 2 in single chip mode. That should be like running it on a V4, and see if you get the same results. You setup single chip mode via the tools, althgough you should reboot after setting it to make sure that it has been set.

SFFT


This is something I would test, even for a long time ago...

..bud what is the switch for single chip mode named?[?]
Where could I find it in 3dfx-tools? (or vcontrol?)[?]

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa42 + 3dfx-Tools
*My System*:)
 

SuperFurryFurryThing

Its on the main screen in the tools as I recall, its related to selecting Anti-Aliasing. There is a default fastest perfromance option, or 2 samaple AA or 4 sample AA, and one marked single chip mode. I think that these are the options on a V5.

SFFT
 

rene_mastar

QuoteOriginally posted by SuperFurryFurryThing

Its on the main screen in the tools as I recall, its related to selecting Anti-Aliasing. There is a default fastest perfromance option, or 2 samaple AA or 4 sample AA, and one marked single chip mode. I think that these are the options on a V5.

SFFT

Yes, these are the available options on the main screen.
[?]..In my opinion this option is to select Anti-Aliasing in single chip mode only[?]
I will try.
Perhaps this option also does something else in dual-VSA100 too.
Then I will post my impressions here.

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa42 + 3dfx-Tools
*My System*:)