CoD2 [linux] Help with 3D-Analyze conf

Started by falotron, 21 May 2008, 11:57:27

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falotron


Hi all!
I am a Linux user (Ubuntu 8.04)
I have installed CoD2 & 3D-Analyze with wine (wine-1.0-rc1)
My graphic card is GeForce4 MX 440 with AGP8X
I have latest NVidia drivers for Linux & DirectX9 installed on wine

I can run CoD2 through 3D-Analyze, but I cannot configure it 100% properly
So I ask all of you for help about what options should I check on 3D-Analyze for optimal performance with my system

Thx!
 

benna

Hi,
CoD2 have a DX7 compatible mode, you shouldn't need 3DA to make it work
my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

falotron

QuoteOriginally posted by benna

Hi,
CoD2 have a DX7 compatible mode, you shouldn't need 3DA to make it work

If I run CoD2SP_s.exe without 3D-Analyze I get this CoD_console error

----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 0.0
Vertex shader version is 1.1
Video card or driver doesn't accelerate dynamic textures.
Video card or driver doesn't support separate alpha blend, glow will be disabled.
Video card or driver doesn't support enough texture stages / coordinates.
Error during initialization:
Video card or driver doesn't support enough texture stages / coordinates.

So I need 3D-Analyze to run the game
 

benna

Check you have selected dx7 compatibility mode in the game options
my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

falotron

QuoteOriginally posted by benna

Check you have selected dx7 compatibility mode in the game options

Graphic Options inside the game are changed to DX7, yes
But the error remains the same if I run the EXE without 3D-Analyze

 

falotron

QuoteOriginally posted by falotron

QuoteOriginally posted by benna

Check you have selected dx7 compatibility mode in the game options

Graphic Options inside the game are changed to DX7, yes
But the error remains the same if I run the EXE without 3D-Analyze



I got it!
After several tries I've found what option was missing to make the graphical performance of the game OK

It was the "Z-Buffer" option, checking "force 16bit zbuffer (with stencil)" it works! :D
 

benna

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

chuds

I installed 3d analyzer and I checked all the right boxes, and saved the batch file to my desktop(Ive got COD2) and when I click on the batch file it just reopens 3d analyzer. I even tried clicking on 'run' and it does nothing. Any help?
 

benna

Open the batch file with Notepad and check what is written into it
It should be: "Path_to_3DAnalyze.exe" /EXE=Path_to_game.exe
my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

wolvorine1802

i have intel extreme graphics 2. first it said no valid render path found. then after palying around with 3danalyzer, it now says directx has encountered a fatal error, see directx faq. now?
 

rudra881

hey there I tried running cod 2 with 3da but I get a directx error and the game just crashes.could you please explain me which options should I emulate.
my pc
1gb ram
intel 865
dual core 2.80Ghz