Inadequate Pixels/Pandora Tommorrow

Started by councilor, 27 September 2004, 05:09:20

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councilor

How can I download a fix for this issue?
 

Nightbird

You might write your config. (OS, gfx card...) and describe/explain exactly your problem ? that can help.
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In-ter-ac-tive :
The way video games were always meant to be played
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Welcome to 3dfxzone.it Community
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councilor

#2
I am not very computer literate, so hang in there with me. I downloaded the Game Splinter cell tommorrow, and did the check for compatibility, evrything worked o.k. except for one red x that appeared showing I had "Inadequate Pixels" in the compatibility file. The game will begin to work in all function until I hit to play, then it shuts down every time? I have a HP Pavilion Mx 70 on Nvidia Geforce4 MX440 with AGP8x Whatever all that means? This i got from my display setting mode, to hopefuly explain to you the problem.
P.s I do not know how to write ny own config?????
 

Nightbird

#3
- Downloaded ? if you used warez, read again the rules of this forum...
- The problem is your card. It doesn't support pixel shaders used by the game
Go here :
http://www.tommti-systems.de/phpBB2/viewforum.php?f=2
Somebody found a solution for your card.
"Playing Splinter Cell II on Geforce 4 MX 440!"

ps : your machine
HP Pavilion but what processor ? Amd, Intel ? and what power ? (mhz or ghz)
Nvdia GF4 Mx440 : ok
OS : XP, Win9x, Win2k ?
______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

Vukile

Ive had this game for a while sitting in the back of my room somewhere and I want closure,I want to play it with 3dAnalyse.When I follow all the instructions on how to get it to play nothing happens. How do I get Splinter Cell: Pandora Tomorrow to play on a 2.4Ghz Intel, 64MB sound and video and 512 RAM?