Problems with Radeon 9250 on quake 4

Started by v2, 02 November 2005, 18:59:10

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v2

Here is the problem:everything is GREEN [:(]


Image Insert:

45.44 KB

System specifications:
Intel Celeron 2.6 Ghz
MB:ECS with chipset Via P4x400,512 MB DDRAM
Video:Gigabyte ati radeon 9250 ,128 MB DDRRAM ,128 biti,agp 8x
Video Card model:GV-R925128D
Sound:creative audigy Sound Blaster 24 bit live
OS:WinXP with SP 2
DirectX version:9.0c

Radeon 9250 info: :
Video Driver in use :catalyst 5.10 with control panel
third party software: Microsoft .NET framework 1.1 installed
OpenGL driver version :6.14.10.5396
D3D driver version    :6.14.10.0347

Catalyst 5.10 driver settings :
Anti-aliasing : let the application decide
anisotropic-filetering: let the application decide
texture preferance:performance
smartshader effects:none
alpha dithering method:error difuzion
mipmap detail level:performance
wait for vertical refresh:performance
AGP bus setting:AGP 8X

in-game settings:
rezolution:640X480
details:low quality
screen mode: 4:3
all advanced settings are off ,antizotropy and anti-aliasing are also off


BIOS settings (phoenix-award):
settings from AGP & P2P Bridge Control :
AGP aperture size:128 M
driving control:auto
Fast write:enabled
Master 1 ws write:enabled
master 1 ws read:enabled

The latest motherboard's drivers are installed
The motherboard has the latest bios version avaible
There are no directx problems

With the catalyst 5.7 , 5.8 , 5.9 I have the same problem.
The problem is only with Quake 4 ( in doom3  I have no problems)








 

Nightbird

QuoteHere is the problem:everything is GREEN
ALL the game ??
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Rolo01

The green color is related to a wrong rendering path.
Solution :
Open the console and enter "r_renderer ARB" ( without quotes ).
This should fix the problem ( at least it does for Radeon 8500 ).
 

v2

#3
Thanks Rolo01.no more green lights. :D
 

youkaizero

I've actually had this problem with my Mobile 9000.

Quake 4, meets the same requirements as Doom 3 does, but listed differently.Let's compare.
I know the specs of Quake 4 first hand!
CPU-2 ghz.Pfft, the D3 engine requires 1 ghz, and I've seen D3 ran on a p3 800 with smooth FPS.Only needs 1.5 to get smooth FPS.
Ram-512.I'll have to agree on this.
GPU-Supports al Geforce 4-up, Radeon 9700-up, Radeon x-series.Again, it will support it. I don't get it though, the Geforce 4 models probably operate the same as the 9000, yet it's listed as supported.But, still.WRONG!
OS-Windows 2000/XP, yeah.Of course.Wait until someone releases a 98 fix patch.=]
AMD Athlon 64 3000+
1 gb ddr
Western Digital 80 gig
ATI Radeon x800

antropos

i have the same problem, almost everything is green, i have a radeon 9200, in what console do i have to add the line? i don't get it...
Greetz
Antropos

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Obi-Wan Kenobi

QuoteOriginally posted by antropos

i have the same problem, almost everything is green, i have a radeon 9200, in what console do i have to add the line? i don't get it...

to open the console in Quake4 press the "~" key and then you will see the console pop halfway down the page :)

then type the following:
"r_renderer ARB"
then Enter and then "~" again and the console pop's up again ;)
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antropos

#7
thanks i will try, it's in the game right? thanks for your help... and is this concerning azerty or qwerty keyboard? [:p] just tried in game, couldn't see any console mate
Greetz
Antropos

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Obi-Wan Kenobi

#8
QuoteOriginally posted by antropos

thanks i will try, it's in the game right? thanks for your help... and is this concerning azerty or qwerty keyboard? [:p] just tried in game, couldn't see any console mate

oh you can do it in the game menu as well ;)
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antropos

Greetz
Antropos

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antropos

ok i've managed to open the console and to get the game working with proper colours =)
thanks!
Greetz
Antropos

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