How to make v2 visible in winXP as sec disp adapt?

Started by Fresh Meat, 03 August 2006, 12:14:55

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Fresh Meat

Question in the subj, help, please.
Sorry for my bad english...
2xPIII 800EB/Iwill DBD100/2x256Mb ECC Registered/2xVoodoo2 SLI/2x80Gb Seagate 7200 :)

bloodworm

V2 is ONLY a primary 3d acelerator.  no 2d capabilities at all.
Bloody Mess

Fresh Meat

I have already intalled primary display adapter. It's Suma GF2 Ti. So, when I try to change rendering device in the game (such as nfs5(3dsetup),forsaken e.t.c.), I see only a primary display adapter(GF2) and it's impossible to change it...
Sorry for my bad english...
2xPIII 800EB/Iwill DBD100/2x256Mb ECC Registered/2xVoodoo2 SLI/2x80Gb Seagate 7200 :)

ps47

standard voodoo2 drivers support only glide and opengl when running under xp..

Fresh Meat

QuoteOriginally posted by ps47

standard voodoo2 drivers support only glide and opengl when running under xp..
Sure, but these games (nfs5, forsaken) supports Glide...
When I manually change video device in .cfg's(Unreal), it works fine, but when it requires to select renderer in the game (CMRally), I don't see any Glide-adapter in video-choosing menus...
Sorry for my bad english...
2xPIII 800EB/Iwill DBD100/2x256Mb ECC Registered/2xVoodoo2 SLI/2x80Gb Seagate 7200 :)