Rise of Nations and Voodoo 5 5500 AGP

Started by knight, 20 May 2003, 23:48:06

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knight

I can't play the Rise of Nation with Voodoo5. WHen i start the game ... It flick very bad ... anyone can help.

My System is
-P III 800
-512mb ram
-windows 2000 (service pack3)
-voodoo 5 5500 AGP
-directx 9
-3dhq beta 10 driver

P.S i also use AMIGAMERLIN 2.5 SE. it's also same trouble.[V]
 

Nightbird

do you know a link towards this game (a demo ?) ?
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In-ter-ac-tive :
The way video games were always meant to be played
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NigelSnip

if you download 3Danalyzer from www.tommti-systems.de you can try Voodoo flicker fix to avoid this.. I used it to solve a flicker problem with BloodRayne on my voodoo5.

-Nigel
 

Pep

I have the same problem in Windows XP (SP1, DirectX 9, 3dhq beta 10 driver).

My system is:
-Athlon 700
-1024 Mb RAM

But it works in Windows 98! (DirectX 9, 3dhq beta 10 driver).

 

Rolo01

Hey Nigel,
you got Bloodrayne working on your V5 ?
Which drivers/system did you use ?
 

Rolo01

Just select single chip mode on a V5 with Rise of nations.
That did the trick for me.
 

Nightbird

______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
_____________________________

qrazi

try putting your desktop res to 16 bit

ECS K7s5a@ 147 MHz, Athlon XP 1600+@1825+, Voodoo5 5500 @166 MHz, 512mb pc3200

ROTOR

the RISE OF NATIONS & BLOOD RAINE WORKS FINE WITH 3DAnalize , in this moment i donĀ“t remever de comfigurarion of de 3danaliza but if you would like to put tell me in this pos and I upload
 

Xando

Just set the desktop resolution to 16 bits! The game will works fine, but the cursor mouse will be black and white (no correction avaliable becose the video card vooodoo 5 can't support hardware cursors)
This game cannot run in 32 bits for voodoo cards!!!!!
3D ANALIZER is not necessary!
Here the game works on WIN ME and WIN XP PRO, only in 16 bits desktop.

AMD Athlon XP 1800+ 1.53GHz 512MB DDR
Voodoo 5 5500 AGP BIOS 1.18
Windows ME - Amigamerlin 2.9
Windows XP Pro - Amigamerlim 2.5SE (no more) / Voodoolizer 1.05
AMD Athlon XP 1800+ 1.53GHz 512MB DDR
Voodoo 5 5500 AGP BIOS 1.18
Windows XP Pro - Amigamerlim 3.0 / Voodoolizer 1.05 (no more)

Crash

Greetings,

I tried to run Bloodrayne on a Voodoo5, XP, Amigamerlin 3, 16-bit color desktop, etc... I still can't get it to run.  I tried OpenGL and Direct3D renderers.  I have also tried 3D Analyzer with a variety of settings (to be honest, I haven't gotten anything working with the help of 3DA).  

Any suggestions?  Should I try Win98?  Any other suggestions?

Thanks,

Crash!