SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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benna

to run a timedemo in q3a you must open the console (~ key in us keyboard) and type "timedemo 1", then exit the console with the same key and run a demo (go to main menu then demo menu)
when the demo finish reopen the console and read the results
my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

Pulsus

thanks,

i will make a try..  =)

[]'s

Pulsus
Athlon XP-M 2500+ @ 2312 - 1,65Vcore  -  Aircooled
Asus A7V133
Micron 512MB Pc133 SDRAM @ 3,55V
Voodoo 5 5500 64MB AGP
Sound Blaster Live Value
40GB Seagate 7200RPM
16x/48x/24x/48x LG Combo
Sansung Syncmaster 750s 17"
Seventeam 350W PS
Huge AVC 12cm fan

SuperFurryFurryThing

The Alpha 27 is available for testing. I have tried to fix the problems introduced in the Alpha 26. I have also tried to fix the Blurry texture problem in the FS. Can whoever tested Vietcong fist alpha try testing the game in Single chip mode.

SFFT
 

Nightbird

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In-ter-ac-tive :
The way video games were always meant to be played
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Welcome to 3dfxzone.it Community
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FBS

SFFT :)No news is good news. I am still testing the SFFT27 drivers and so far they work very well
performance is good even with 4 sample AA (I wish my kneeboard would diplay so that I can play with those settings)
no BSOD since the drivers have been installed.
best of all the blurred textures a fixed[8D]
 

ps47

..btw,how do I install the driver correctly-should I run install.exe or load the driver via device manager?

SuperFurryFurryThing

The best bet for installation is via device manager.

SFFT
 

benna

can I install sfft drivers via "driver setup.exe" file contained in the amigamerlin 3.1 (overwriting 3dfxvs.dll and 3dfxvsm.sys)?
my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

Pulsus

@ benna

i tested the timedemo and have the almost the same result that you have, but with 2xAA i have some slowdown (17 fps) in some places of the map......

@SFFT

i have a question, why the voodoo 5 under WinXP have a poor performance with games that have a big map (lige the open maps in America's Army or the maps in Simcity 4), i don't think it's a memory amount problem, it's that a driver issue???

 []'s

 Pulsus
Athlon XP-M 2500+ @ 2312 - 1,65Vcore  -  Aircooled
Asus A7V133
Micron 512MB Pc133 SDRAM @ 3,55V
Voodoo 5 5500 64MB AGP
Sound Blaster Live Value
40GB Seagate 7200RPM
16x/48x/24x/48x LG Combo
Sansung Syncmaster 750s 17"
Seventeam 350W PS
Huge AVC 12cm fan

agrelaphon

Hi:D, I did some (synthetic) benchmarks with V3 - alpha27 and showed a slight speed decrese vs. alpha26, rest ok
                                           ciao
 

ggab

ZSNES (1.4x)
i have major slowdown when the video mode is set to any fullscreen resolution, and With/without triple buffering enabled...
//with AM3.0 i remember everything is fullspeed

MAME 32 (FX, Plus...)
i have major slowdown when the video mode is set Direct Draw, any fullscreen resolution BUT only With triple buffering enabled... (without triple buf, full speed, but it is not smooth at all...)
with D3D & triple buffering enabled, none game starts (back to destop)
//this happens with AM3.0 too...

specs: amd2100+, 512ddr280, v4500, sp2
 

FBS

#611
Ok I found a problem. After playing my flight sim for two hours, I changed views many times but In changing the view I got a BSOD.
Stp 0x0000001E (0X00000005, 0XF2F3AE95, 0X00000000, 0X238C4044)
KMODE_EXCEPTION_NOT_HANDLED address F2F3AE95 base at F2EF1000 date stamp 425cla12 3dfxvs.dll

Is this cause because there was a memory problem?
 

algeeba

SFFT,

Tested Vietcong and Fist Alpha with SFFT Alpha 27 in single-chip mode and the freezing continues. In the Vietcong level "Outpost" the game freezes towards the end of the level where you defend the outpost. In the first Fist Alpha level the game also froze.

What I did notice is that it froze faster in these levels and that the frames per second dropped quite a bit in Fist Alpha as compared to before.

I did upgrade my card to a 9800 pro last week and it solved, naturally, all my problems with Vietcong and Half-Life 2. I will test your drivers on Vietcong and Fist Alpha if you specifically say that there might be a fix.

Thanks.

------------------------------------------
Athlon XP-M 2500+ @ 2.3 GHZ
ABIT NF7-S Rev 2.0
512 MB Crucial memory
Win98 SE w/W2K dual boot
Directx 9.0b
Aureal Vortex 2 PCI sound card
Powercolor 9800 Pro 128
(Ex-Voodoo5 5500 PCI-5.5ns)
 

SuperFurryFurryThing

algeeba, thanks for the test. I have seen the driver freeze in Fist Alpha on the first mession, but only when running in fastest mode, I have tested it in Single chip and I havn't had a freeze yet. I was running in 3 tile mode when testing. Could you try a test of HalfLife 2 to see it is faster, it might be quite a bit faster than the alpha 23.

SFFT
 

SuperFurryFurryThing

FBS the BSOD doesn't tell me a lot. Are you saying that you had a memory error when running the FlightSim.

SFFT