Hires Unreal torunament textures in D3D solved!

Started by bsarc, 06 January 2004, 07:55:42

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bsarc

Heh really quite simple my fellow 3dfxinians

First download the renderers.zip file from the link and extract the direct3d file into the Unrealtournament/system directory.

http://www.gweb.me.uk/gweb/sw/renderers.zip

DO NOT REPLACE THE OPENGL RENDERER.

Assuming that you have installed the Hires textures modify the unreal tournament.ini file and add UseS3TC=1 in the Direct3d section.
Then run unreal in safemode and make sure you select Direct3d renderer. If all goes right unreal will start in a window. WAIT DO NOT DESPAIR. read on me friend muahahahaahaha.

Then shutdown unreal tournament and fire up 3Danalyze and run Unreal tournament in 3danalyze only this time select emulate HW tnl and voodoo flicker fix from the menu and run unreal tournament.

TADA!!!!!! problem solved enjoy beautific hires textures in direct3d at quite a fast acceptable speed in 32 bit color and all the goodness.

Enjoy!!.
"That is not dead, which can forever lie.
and with strange eons even death may die. "

bsarc

bumpity bump. did any one test this. works fine for me. TELL ME POEPLE!!
"That is not dead, which can forever lie.
and with strange eons even death may die. "

InSomNiaN

lol bsarc, [8D]

will try it out and post results after I get home from work....;)
***ASCII stupid question, get a stupid ANSI!***