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Software Platforms and Apps => 3D-Analyze and TnL games => Topic started by: oenone on 12 March 2007, 11:42:18

Title: rainbow six vegas
Post by: oenone on 12 March 2007, 11:42:18
can i use 3d analyze to play

rainbow six vegas?


my present set up is amd 64 3200+, 1gb ddr400, vid card is 9800xt radeon



pls. advise.


what settings should i use


please help me .


thanks a lot.
Title: rainbow six vegas
Post by: oenone on 13 March 2007, 01:48:38
is there any way i can play this?
Title: rainbow six vegas
Post by: SATKABEL on 14 March 2007, 13:53:17
Why is it not working ?
The 9800 should do the job.
Title: rainbow six vegas
Post by: benna on 17 March 2007, 19:45:06
Rainbow Six Vegas needs pixel shaders 3.0, and unfortunatley 3DA can't emulate them[:(]
Title: rainbow six vegas
Post by: oenone on 07 April 2007, 19:24:11
so does this mean i cant use 3da to play this game?

is there any new version of 3da the emulates pixl shader 3.0?


if you happen to know anything please do advise. thanks
Title: rainbow six vegas
Post by: oenone on 09 April 2007, 03:01:51
please help...need your input on this
Title: rainbow six vegas
Post by: oenone on 21 April 2007, 08:38:44
sirs

does 3d analyze have a new version that could emulate shader 4.0"?
Title: rainbow six vegas
Post by: benna on 21 April 2007, 11:52:36
Last version of 3DAnalyze can emulate shaders up to version 2.0