Athlon XP 2400+
256MB RAM
Voodoo 3 AGP
Voodoolizer 1.06.00 XP
Windows XP
3 days i see " Unable set mode "
but now :
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WHOA! Nice one @Doom![:0]
How about posting a tutorial so we can all have a go at trying this hack...;)
Like they say "two heads are better than one...", or in this case MANY heads! :D
It STILL suprises me what we can actually get to RUN on Voodoo cards! [8D]
SWEET![^]
Doom!
Pls tell us how did you made it!!!
PLSPLSPLS!!!!
:)
ok
i cant remember on all settings
1) unpack "CSS HLDS (Server) EmporiO.rar" and "CSS Non-Steam EmporiO.rar"
2) copy yourname@email dir from your Steam directory into CSS
3) in dxsupport.cfg replace all nodes with :
{
"name" "60"
"Unsupported" "1"
"DefaultRes" "640"
"DxLevel" "60"
"DefaultMSAA" "0"
"DefaultAnisoLevel" "1"
"UseZPrefill" "0"
"NoUserClipPlanes" "0"
"CentroidHack" "0"
"ReduceFillrate" "0"
"SkipMipLevels" "2"
"SlopeScaleDepthBias_Decal" "-0.5"
"SlopeScaleDepthBias_Normal" "0"
"DepthBias_Decal" "-262144"
"DepthBias_Normal" "0"
"ForceTrilinear" "0"
"ForceHWSync" "1"
"DisableSpecular" "0"
"EnableParallaxMapping" "0"
"SupportsEventQuery" "1"
"Windowed" "1"
"RenderToTextureShadows" "0"
"RealtimeWaterReflection" "0"
"WaterReflectEntities" "0"
"ModelLOD" "1"
"NoWaitForVSync" "1"
}
4) in HKEY_CURRENT_USER\\Software\\Valve\\Source\\Settings
ScreenWidth = 640
ScreenHeight = 480
refreshrate = 60
deviceid = 5
vendorid = 6434
ScreenBpp = 16
DXlevel = 60
5) run srcds.exe -nomaster
and run server
6) if you have DX9 you must use 3DAnalyzer with DX8 isnt necessary
7) run CSS: hl2.exe -steam -game cstrike -noconsole
sorry i cant try it again ,because i havent wXP
from some test in CSS :
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I'm just guessing, but if u put opengl32.dll (MESA or WickedGL), everything should start up fine. I didn't get the latest CS yet, the latest version I tried this on is CS: Condition Zero
P.S. WickedGL will probably work only in full screen mode.
no,.. .you cant use mesa or wicled... Source engine use directx, allowing dx7 / 8 /9 .....
you just cant use mesafx or any other tipe of ogl mode, becouse you just CANT use ogl render mode....
QuoteOriginally posted by Doom
Athlon XP 2400+
256MB RAM
Voodoo 3 AGP
Voodoolizer 1.06.00 XP
Windows XP
3 days i see " Unable set mode "
but now :
Image Insert:
(https://www.3dfxzone.it/enboard/../public/uploaded/doom/2004918204347_01.jpg)
64.88 KB
Image Insert:
(https://www.3dfxzone.it/enboard/../public/uploaded/doom/2004918204426_03.jpg)
126.35 KB
pointless insertion.
Hmmm.. Taht's Strange. I can get the basicaly the same result on Half-Life2 just by running the game Windowed (FullScreen just don't start...) and setting the desktop bpp to 16bits.
But the real strange part is that using SFFT driver's I can run the game smothly (30fps, on the main screen, firt part of first chapter). But using Amiga Sport I get really crap FPS.
http://img96.imageshack.us/img96/3783/hl2omgv37cz.jpg
I think the main problem now are the textures... if there were any way to use 256x256x8bits textures... WOW :D
HL2 engine based games will not be playable.the problem is not texture size (its already 256*256),its texture format.voodoo3 simply doesnt support the correct texture formats..as for SFFT driver,yeah it IS fast ;)
P4 2400, 768 RAM, voodoo 3, SFFT driver.
[:0] I found some work textures:
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I love HEV!
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Camera:
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would it be possible to play css on a v5500?
Sure. Then you'll see all textures (but no shaders of course).
Greetings from Germany,
Raff