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3dfx Hardware & Software => Voodoo4/5 Setup and tweaking => Topic started by: knight on 20 May 2003, 23:48:06

Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: knight on 20 May 2003, 23:48:06
I can't play the Rise of Nation with Voodoo5. WHen i start the game ... It flick very bad ... anyone can help.

My System is
-P III 800
-512mb ram
-windows 2000 (service pack3)
-voodoo 5 5500 AGP
-directx 9
-3dhq beta 10 driver

P.S i also use AMIGAMERLIN 2.5 SE. it's also same trouble.[V]
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Nightbird on 21 May 2003, 23:57:32
do you know a link towards this game (a demo ?) ?
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: NigelSnip on 22 May 2003, 01:23:29
if you download 3Danalyzer from www.tommti-systems.de you can try Voodoo flicker fix to avoid this.. I used it to solve a flicker problem with BloodRayne on my voodoo5.

-Nigel
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Pep on 29 May 2003, 12:59:20
I have the same problem in Windows XP (SP1, DirectX 9, 3dhq beta 10 driver).

My system is:
-Athlon 700
-1024 Mb RAM

But it works in Windows 98! (DirectX 9, 3dhq beta 10 driver).

Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Rolo01 on 04 June 2003, 20:29:09
Hey Nigel,
you got Bloodrayne working on your V5 ?
Which drivers/system did you use ?
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Rolo01 on 16 June 2003, 09:30:30
Just select single chip mode on a V5 with Rise of nations.
That did the trick for me.
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Nightbird on 21 June 2003, 17:33:10
http://www.microsoft.com/games/riseofnations/support_videocards.asp

no advice about XP/Win2k but you can try the solutions for Win98SE

Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: qrazi on 23 June 2003, 17:35:10
try putting your desktop res to 16 bit

Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: ROTOR on 25 June 2003, 10:13:44
the RISE OF NATIONS & BLOOD RAINE WORKS FINE WITH 3DAnalize , in this moment i donĀ“t remever de comfigurarion of de 3danaliza but if you would like to put tell me in this pos and I upload
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Xando on 26 June 2003, 05:21:29
Just set the desktop resolution to 16 bits! The game will works fine, but the cursor mouse will be black and white (no correction avaliable becose the video card vooodoo 5 can't support hardware cursors)
This game cannot run in 32 bits for voodoo cards!!!!!
3D ANALIZER is not necessary!
Here the game works on WIN ME and WIN XP PRO, only in 16 bits desktop.

AMD Athlon XP 1800+ 1.53GHz 512MB DDR
Voodoo 5 5500 AGP BIOS 1.18
Windows ME - Amigamerlin 2.9
Windows XP Pro - Amigamerlim 2.5SE (no more) / Voodoolizer 1.05
Title: Rise of Nations and Voodoo 5 5500 AGP
Post by: Crash on 02 October 2003, 00:48:37
Greetings,

I tried to run Bloodrayne on a Voodoo5, XP, Amigamerlin 3, 16-bit color desktop, etc... I still can't get it to run.  I tried OpenGL and Direct3D renderers.  I have also tried 3D Analyzer with a variety of settings (to be honest, I haven't gotten anything working with the help of 3DA).  

Any suggestions?  Should I try Win98?  Any other suggestions?

Thanks,

Crash!