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Gaming with 3dfx Voodoo cards => Video Game Screenshots => Topic started by: Dan350z on 28 December 2005, 07:19:15

Title: UT2k4 OpenGL
Post by: Dan350z on 28 December 2005, 07:19:15
I have UT2k4 runnning great on my system.   I wanted to take screen shots, so I down loaded Fraps and Hypersnap.   I don't have the 3dfx tool in order to capture the screenshot instead I have V-control.  Since I have used V-control, my 3dfx tools no longer works.   I have unistalled V-control and tried to reinstall 3dfx tools but nothing works.   Any ideas how else I can take a screen shot?  

Thanks
Title: UT2k4 OpenGL
Post by: Dan350z on 28 December 2005, 07:42:26
Sorry I forgot to mention that I have a Voodoo5 5500 AGP on a KT3 Ultra with a 2400xp amd on Winxp.
Title: UT2k4 OpenGL
Post by: roflkopp on 28 December 2005, 13:22:46
If you say, how you got running UT2004 with OpenGL. I will tell you how to take screenshots with driver-built-in-screenshotfunction :)
Title: UT2k4 OpenGL
Post by: Dan350z on 29 December 2005, 22:51:45
I changed the UT2004ini to openGL.  
[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

I put mesa opengl drivers into the UT2004 system folder.
Title: UT2k4 OpenGL
Post by: roflkopp on 30 December 2005, 12:05:00
Thx. Look here: http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=1973&SearchTerms=144

May you also post your OpenGL settings? With sage i'll get to ingame menu and the game crashes when loading a level while with mesafx there only comes a black screen and errormessage below:

(http://img525.imageshack.us/img525/2719/22ik.gif)
Title: UT2k4 OpenGL
Post by: Dan350z on 02 January 2006, 22:51:55
Try using amigamerlin 3.1-R11.
Use:
3dfxogl.dll(Mesa 6.3.0.1)
dxtn.dll (the 41.1 size(newest))
opengl32.dll (Mesa6.2.0.2)

I put it all in the ut2004 system folder.  It is good for single player games and death match.  I noticed a loss of textures on vehicles in onslaught.   Make sure to have your world detail set to low.  You can have everything else normal or high, depending on your system.  The biggest difference I noticed was in the DM-Curse level.  Everything appears correctly in all the rooms.  In d3d one of the rooms just has white for the walls and floor.  Sage will work also but the floors don't appear correct on some boards.

Good luck
Dan
Title: UT2k4 OpenGL
Post by: Dan350z on 02 January 2006, 23:01:41
I used my digital camera for this pic.

Image Insert:
(https://www.3dfxzone.it/enboard/../public/uploaded/dan350z/20061223126_ut2004.jpg)
50.47 KB