AVP2: custom detail, medium to high.. 1024x768x32
runs pretty well apart from on graphical error (as far as i can see..)
Mechwarrior 4: Ultra high detail.. 1024x768x32
runs very well apart from the fact it looks a bit sucky! it has the same problem with lighting. im no expert but im guessing it has to do with the vertex shaders.. you get this repetition of light across the texture.
Im using the latest Evolution drivers, Raziel64 u might be interested to look in to this?
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can anyone see the screenshots? i cant. i used the built in image uploader.. im a missing something here? thanks
Nope, I don't see them either. Try www.imageshack.us. :)
Greetings from Germany,
Raff
ok try this...
(http://img315.imageshack.us/img315/8003/avp2i0jj.th.jpg) (http://img315.imageshack.us/my.php?image=avp2i0jj.jpg)
(http://img346.imageshack.us/img346/4232/mw4i6ak.th.jpg) (http://img346.imageshack.us/my.php?image=mw4i6ak.jpg)
cheers buddy,
image shack works a treat! :)
try this one too.. im guessing its a shader problem perhaps
(http://img4.imageshack.us/img4/4429/mw4iii8vt.th.jpg) (http://img4.imageshack.us/my.php?image=mw4iii8vt.jpg)
Assuming that it is Mechawarrior 4 Mercenaries, So far as I am aware it runs ok under w2k/XP under my kernel. It seemed to be an Extended FVF parsing problem.
SFFT
Hi SFFT,
do you make drivers for win9x? i use 98se for compatability reasons. im partial to my older games :P
anyone else have any suggestions? :)